Top Critic Average
Dusk Diver is a game that promises a lot with it's gorgeous visuals, but the combat ultimately falls short. Its basic combo system and missable story are not enough to even come close to some of this year's stellar action titles.
Dusk Diver rewards you for everything that you do. A visual treat that just keeps on giving. Dusk Diver's pace also keeps the fun going until the very end. It's just a shame that it suffers from some translation issues and a story that never really realizes its true potential.
Dusk Diver is a solid Musuo-style hack-and-slash action game that throws you into some massive battles with a fun and flexible combat system at your disposal.
For the most part, Dusk Diver has rather simple charms. The mindless combat will be appealing for some, where as the mysterious story and cute characters others. Toss in handful of moves and places to explore and it's good, though it doesn't stand out that much. Sure, this isn't enough to break it, I just suggest you know what you're getting into first.
Dusk Diver is a beautiful, fun and flawed experience that fails to provide bang for its buck. If you're a die-hard fan of this style of beat-em-up you may be able to look past the game's lack of content.
Playing Dusk Diver isn't a bad experience. Just an unfulfilling one. There are some things to like here. Walking around the colourful Ximending district of Taipei, interacting with the small cast of main characters, and then watching them battle monsters is kind of cool. Kind of cool. At its core, Dusk Diver is a simplistic, repetitive, and uninspiring, musou-style brawler.
Making a great use of its inspirations on musous in its combat and telling a good and fast story that never extends its duration beyond what it should, Dusk Diver is a game with surprising origins and inspirations that manages to deliver a fun and complete product, even though it is limited and with some technical issues.
Review in Portuguese | Read full review
Dusk Diver struggles to make a memorable impact due to its story and gameplay failings. This is not helped by its technical issues. Nevertheless, despite its blandness, there is some charisma beneath the surface thanks to a memorable supporting cast and a clear sense of passion in its world's conception. It's difficult to recommend it, but for those who do give it a go, there is a noteworthy personality here that keeps things ticking.
Throw in a functional, but hardly boundary-pushing combat system, and you're left with something that works, but at this particular time of year, a workmanlike experience is just going to drown under the weight of all the other really good stuff being released, sadly.
I enjoyed it for what it was but I do wish the world had more to do in it and that it wasn’t over quite so soon.