Rock of Ages 3: Make & Break Reviews
Rock of Ages 3: Make & Break won't always rock your world, but eventually the good times will roll.
Three years ago, Bigger & Boulder sought forgiveness in its shortcomings by repeating its originator's quirks.
Rock of Ages 3 failed to impress us on almost any level. It's definitely a game with character, and it could feasibly work its charms on you, but in its drive to be different and unusual it seems to have neglected to be fun. Still, it certainly has an audience; broadly speaking, you don't get to a second sequel without your game mattering to someone. If you can muscle through the frustrations, you might be able to roll with Rock of Ages 3, but with so many other worthy titles on Switch, we can't say we'd recommend it.
An absurd and delightful experience, Rock of Ages 3 is a great addition to your Switch library. If you don't mind some framerate dips, having tons of community levels on your portable console is ideal.
There's a lot to like about Rock of Ages 3, but its tower defence half simply isn't one of them. Thankfully, community-made levels will keep the game fresh for a long time.
Ultimately, Rock of Ages 3 is an additional serving of the series in a party-sized bag.
Rock of Ages 3 stretches the series' core concept to the limit, but this tower defence and boulder platforming hybrid has still got some legs. Adding a few new game modes and the new level creation tool extends the game's longevity, but ACE Team could do with refining a few of the rougher edges still in the game.
Despite its hilarious story and its huge creativity, Rock of Ages 3: Make & Break fails in creating a consistent gameplay. Its good ideas and mechanics are too rough in implementation and fall quickly in repetitiveness and frustration, due also to awkward and counterintuitive controls especially in the tower defense part.
Review in Italian | Read full review
Rock of Ages 3: Make & Break is an absolute blast to play.
If you're looking for something different, this is worth a try -- just don't expect to be building masterpieces.
Rock of Ages 3 could be incredibly popular with the right audience with its impressive inclusion of map-making on top of its wacky, over the top design. But there are so many caveats to what you need to enjoy the game, its hard to see it reaching widespread appeal.
Make & Break is at its best when injecting variety into the campaign, not only mixing up the environments but the game modes.
Rock of Ages 3 may falter in the gameplay department thanks to repetition, uneven AI and a wobbly foundation for its strategy, but its madly charming presentation and a dedicated community of fans should be able to sculpt something gneiss out of this brave and boulder game.
Rock of Ages 3: Make & Break is uniquely absurd, and gives players a massive amount of content.
For the most part, Rock of Ages 3: Make & Break is going to appeal to a very specific type of gamer.
While the series is starting to grow long in the tooth — running low on laughs and short on captivating historical personalities — it can fall back on solid mechanics, a substantial campaign, and, now, the freedom to design and share homemade maps.
Rock of Ages III: Make & Break is more or less the same Rock of Ages experience you've come to expect, only this time it includes a level-editor.
Part racing game, part destruction derby, and even part tower defense, Rock of Ages 3 is all ridiculous fun. With a variety of gameplay modes and a map editor, there's a lot of life to this game, too. Rock of Ages 3 is a game that focuses on just being plain ol' fun and you know something? It really is.
There’s no doubt in our minds that Rock of Ages 3: Make & Break is the best game in the series yet.
The foundation and core principles are what make Rock of Ages 3 enjoyable, not the desperate and shallow new modes.