Disintegration Reviews
Studio founded by the co-creator of Halo brings an inventive squad shooter twist that doesn't quite hit the mark
Disintegration is a somewhat fractured experience. The game's quirky combination of shooter and strategy mechanics works, and multiplayer is a lot of frantic fun, but its single-player campaign suffers from some oversights, technical issues, and monotonous design. If Disintegration is a hit, I suspect it will be for its multiplayer, so while I'm being a bit conservative with my score now, the game will hopefully hover to new heights as PvP content is added. Whether you want to jump on your Gravcycle now is up to you.
It is exciting to play a shooter, it is satisfying to play a strategy game. Doing both things at the same time, it is just glorious. Disintegration is extremely balanced for being the first take at this new genre, and it is very well polished, too. The worldbuilding is fascinating, the story is not too bad, but the writing of characters and dialogues is terrible. Luckily the game is just so good.
Review in Italian | Read full review
Overall, this was a solid effort that felt quite polished. Unfortunately, it’s missing the most important thing in video games—fun. Perhaps some updates could fix this, but it would take a creative overhaul to do so.
Disintegration has its fair share of flaws, but it still delivers fast-paced action with a unique spin on the first-person shooter genre.
Disintegration's blend of FPS and RTS is an interesting one, but unfortunately it fails to fully deliver on both. It's a competent game and can be fun at times, but most of its mechanics fail to work in the simplest of ways. Maybe with a little, more time Disintegration could have been something special.
The flaws in Disintegration's execution are easy to spot. Restrictive level design and a limp narrative hamper the single-player, while the multiplayer suffers from a dearth of content and no way to make the squad combat sing. Perhaps a sequel could expand on the genuinely good ideas V1 has brought to the FPS table. Disintegration is an interesting genre blend that ultimately falls short.
Disintegration is a solid game that relies too heavily on the wrong pieces.
Disintegration falls short due to a generic campaign despite having some of my favorite multiplayer gameplay in recent memory.
Neat shooter strategy mix, which leaves a lot of room for a possible successor.
Review in German | Read full review
The game's attempts to distinguish itself from other first-person shooters ultimately feel superficial.
Disintegration is the latest work by Marcus Lehto, Halo's co-creator, who manages to masterfully combine various elements of the FPS and RTS genre to create an experience that is quite unique to today's industry.
Review in Spanish | Read full review
Disintegration at least proves that, when properly tuned, the vehicle-based gameplay that's normally presented as a one-off setpiece in most other FPS titles is capable of anchoring an entire game, especially when it's paired off with a little RTS unit management. Unfortunately, in Disintegration's case, that unique gameplay model isn't strong enough to outshine the game's lack of visual and functional polish.
While Disintegration promises a fresh take on the sci-fi FPS genre, it delivers an underwhelming experience with an incoherent storyline
When Disintegration’s satisfying first-person shooter gameplay clicks with the intuitive real-time-strategy elements, there’s nothing else quite like it. For RTS fans, there’s enough strategy to get you through, and for newcomers to the genre, the FPS focus makes this the perfect introduction.
Disintegration is a tactical FPS with good ideas, but a poor excecution.
Review in French | Read full review
Disintegration absolutely nails the idea of managing a squad and blasting away at the opposition from within your high anti-gravity horse, but some rough edges in the multiplayer department derails this ambitious concept before it can truly stand out from the pack.
It’s a shame there isn’t any more than a straightforward 15-hour campaign and multiplayer, because Disintegration already feels like a new fandom waiting to thrive.