Far Cry 6 Reviews
Far Cry 6 is the best version of Ubisoft's open world formula to date, but whether that's still a selling point to you is up for debate. The few advancements and new mechanics won't be enough to convince those burnt out to return for one more exotic trip, but if you're down for another lengthy checklist to complete, then the series has never been better. It's another healthy serving of comfort food; one that sticks to what it knows best while slightly iterating positively.
Far Cry 6 features a beautiful world filled with chaos, but it also fits the status quo for the series without putting its actors and tech to good use.
Far Cry 6 will not be a revival for the license, but it is still trying to rearrange the formula. If in the background, we find everything that makes Far Cry, a Far Cry, the form, it, takes a little new look with additions that make the advance much more organic and less schematized than at the time. Where Far Cry 6 has trouble is in its desire to offer us a credible and mature subject, tainted by a gameplay that is completely at the opposite end of the day.
Review in French | Read full review
Far Cry 6 may not move the needle much in terms of innovation, but it executes what makes these games extremely fun to play. I settled right in within the first couple hours and couldn’t stop playing until the end. I am still cleaning up around the world of Yara and the promised DLC on the way will certainly have me back in big time. There is just a massive playground here that is extremely enjoyable to play. At the end of the day that is what is most important to me. I hope the series does change up in the future, but for now Far Cry 6 keeps what makes the experience fun and simply nails it.
Far Cry 6 begins with a strong sequence that is hard to shake off. In the course of the adventure, we get plenty of similar scenes, but also the exact opposite – and everything in between. It creates an incredibly fragmented experience that is difficult to live in properly. But it's actually not quite as bad as it sounds because we are constantly inundated with entertaining, challenging and not least varied chores. Instead, it's mainly unusually many bugs and flawed artificial intelligence that sink Ubisoft's action adventures a notch.
Review in Swedish | Read full review
At its core, Far Cry 6 both shines and suffers from many of the same strengths and weaknesses that have characterized the last few entries in the franchise. On one hand, it has incredibly engaging action and an open world begging to be used creatively. On the other, it has repetitive and sometimes rote mission design, with disconcerting tonal shifts that seat inconceivable brutality and violence at the same table with silly, absurd humor that feels at best disrespectful, and at worst, wildly inappropriate. What finally elevates Far Cry 6 is a better-than-average cast, and a more comprehensible and grounded story that is set in one of the most lavish and beautiful environments ever created for a game. It’s fascinating, flawed, and full of contradictions. It’s a Far Cry game.
Far Cry 6 is a very expansive first person shooter with a compelling story, full of entertaining things to do and missions to accomplish. The enemies are a little too predictable but the gameplay is always fun, with tons of weapons to find and customize, and the incredible "pets" you can bring with you are just the cherry on top. Graphics and sound are high quality and very immersive.
Review in Italian | Read full review
Far Cry 6 is an attempt to use all the best gameplay ideas Ubisoft ever had. Sometimes it works, and sometimes it doesn't, leaving you with some mixed feelings.
Review in Russian | Read full review
There's a lot to like about Far Cry 6, but not a lot that's new.
Familiar, entertaining and with a cast of wacky characters, Far Cry 6 is a lot of fun. It is not novel, new or groundbreaking in any way but we are here to play Far Cry after all, and Far Cry 6 is certainly that.
Far Cry 6 excels in a lot of ways, with stellar visuals, performances, exploration, and story. But the character advancement mechanics have been reworked in a way that takes agency away from the player, forcing them to use the skills they can scrounge up instead of building the character they want. There is a mountain of fun to be had here; this pivot away from skill points doesn't ruin the game, but it also doesn't feel like the right direction for the series.
Far Cry 6 doesn't move the needle at all, but it still holds its own amongst the other shooter games available.
Overall, Far Cry 6 still feels like a Far Cry game once the sheen of the new additions wears off. You still go from point to point to expand your area of operation while also ultimately taking down Castillo’s top leaders for each region. There is also a lot to do for folks who like to really explore every nook and cranny of an open world. In that sense, Far Cry 6 is more of an evolution of the familiar Far Cry formula as opposed to a revolution, no pun intended.
The game doesn’t fail—you’ll remember the hits far more than the swings and misses—but it’s easy to imagine the better one that isn’t too big for its britches.
Far Cry 6 is an entertaining shooter, but it offers too much coolness instead of the necessary depth.
Review in German | Read full review
The series' foundations have been rejigged to offer an exciting and satisfying new gameplay loop. Not all of the revisions work in its favour, but unfortunately it's the complete lack of change with its approach to storytelling and structure that really holds Far Cry 6 back.
Everything is wrapped in an impressive graphic section, and that will make us feel that we are facing a true next-gen title. Obviously, some minor problems can be attributed to the game, such as an AI that sometimes acts in a somewhat strange way or some bugs typical of an open world game and that do not tarnish the experience too much. Removing this the truth is that it is difficult for me to get some more black point to this Far Cry 6, which for me is already, without a doubt, the best game in the saga.
Review in Spanish | Read full review
At the end of the day, Far Cry 6 is like a guerrilla. It hits hard with a series of quite outstanding moments in its story, presentation, music and gameplay, but its resources are limited and, as a consequence, each one of these sections has a couple of problems that do not fulfill their mission in a way as elegant as one would expect.
Review in Spanish | Read full review
Despite the bugs, the déjà vu I get from sneaking around an FND Base, and the filler, I still found myself having a blast in Far Cry 6, both literally and metaphorically (I’m sorry). After 40 hours in, I’m still eager to hop back in, venturing further off the beaten path, clearing out any lingering FND Bases and checking out the Insurgency post-game content to grind out additional weapons and rewards. With a solid story, an engaging cast of characters, and a plethora of enthralling side content, Far Cry 6 is an easy recommendation for FPS fans. Now, if you don’t mind, I need to head back out on the road with ma boy Chicharron.
Vast and long-lived, Far Cry 6 is an open world where quantity is the master: there are many playful ideas, and many customization possibilities, but often you have the impression that Ubisoft tries at all costs to never end the battle of the guerrillas, even sacrificing the finishing of the game mechanics on the altar of accumulation. Far Cry 6 is therefore a fluctuating production: moments of high narrative involvement are accompanied by others of stasis, while the gameplay oscillates between good ideas and some uncertainty in the shooting phases and in artificial intelligence.
Review in Italian | Read full review