Top Critic Average
If you'd have told me before I played Shing! that I would like a control scheme that see's you launch combo attacks with an analogue stick, I would have karate chopped your kidney in anger. Ultimately, you would have been right. It's a control scheme that innovates, is accessible and offers a degree of combo flexibility not seen in more traditional beat 'em ups. In a stellar year for nostalgic side-scrolling beat 'em ups, Shing! is a new IP that absolutely demands your attention.
Shing! misses the mark of great beat 'em up by a long shot; which could have been avoided with more attention to detail. If Mass Creation put in the effort, it could have been one of the best beat 'em ups this generation. But we're stuck with something too dull to take a bigger slice of that audience.
The art style, combat and humour make for a highly entertaining experience for anyone interested in a co-op experience with a retro brawler feel. Despite not having the same single player appeal and a couple of short comings this time round, Shing! is a promising new IP that can only improve its formula for future iterations.
Shing! has a few decent ideas and a reasonable premise up its sleeve but all of these things collapse under the weight of poor performance issues combined with scrappy combat and shoddy enemy AI and placement. The game's unique right-stick control mechanic could have worked a treat but isn't refined enough or even given the room to breathe and the story that backs the whole thing up is let down by atrociously dated writing. If you're desperate for a four-player co-op side-scroller you may find something to enjoy along the way here, but otherwise, this one is almost impossible to recommend.
Shing! delivers a unique approach to the stagnant brawler genre, but still has room for improvements. When a lot of yōkai are on-screen, I found myself wagging the right analog stick like a mad man, attempting to handle so many foes at once. The whole point of advancing the genre is to avoid having to "mash buttons" or, in this case, "waggle." The additional challenges provide added value, and through great voice acting and funny dialogue, I cared about the characters by the time I finished the game.
All in all, Shing! is a fast-paced, fun – at times – side-scroller with incredible moments of art and design. Occasionally, it will give you a couple of giggles with its silly humor but is generally dampened due to the immaturity of its narrative and character arcs.
Kickass ninja team vs demons with unique mouse controls, dynamic singleplayer and cooperation - it works well!
Review in Slovak | Read full review
Its colourful visuals and challenging gameplay are an enjoyable combination, but one that’s best consumed in small amounts. Otherwise, your right thumb will never forgive you.
Shing! is a beat ’em up with a few good ideas and facets to admire. While many of its ambitions aren’t executed in the best of ways, Shing! serves as a decent distraction with friends. Its four-player cooperation, competent if iffy combat, and polished art style make it an okay journey for its humble several hours of playtime.
I wish that Shing! stuck with traditional controls because it offers a fantastic campaign but the controls make it much less fun.