Cathedral
Rating Summary
Based on 17 critic reviews
OpenCritic Rating
Top Critic Average
Critics Recommend
Even though Cathedral may not be the most original, it is undoubtedly an example of a game that understands the genre well. Fans looking for a straightforward and challenging experience will absolutely love what Cathedral has to offer, whereas those who are looking for something more unique may not find what they want. Whether you enjoy the tried-and-true nostalgic experience or not, Cathedral’s non-linear world is filled with hidden areas, shortcuts, and treasure chests that will give players hours of happy exploration.
Cathedral is a pretty good Metroidvania-style game that can be difficult at times, though that tends to come with the genre. That said though, the game looks great and for fifteen dollars, I'd say its definitely worth picking up. As for me, I'll definitely be taking another trip through the game down the road.
Cathedral is a well-made and enjoyable action-platformer that's sure to please fans of the genre, as it showcases lots of strong level design, tough difficulty, and plenty of rewarding secrets. Even so, there's a sense that something is missing here to take the experience a step higher, as it's the epitome of 'just' another entry in an already crowded genre. All the same, we'd give Cathedral a recommendation to anybody who enjoyed Shovel Knight (or its many imitators) and is looking for something to hit that same appeal. Cathedral very likely won't be your favourite action-platformer, but it's got more than enough going for it to be worth your time and money.
Cathedral is a welcome addition to the Nintendo Switch library. It was a lot of fun solving the puzzles and finding my way around the cathedral and surrounding areas.
After years of being spoiled by so many stylish and creative takes on the genre, Cathedral has very little about it to stand out. Cathedral‘s lack of style or personality does not leave a lasting impact despite its rock solid foundation.
A pure metroidvania which doesn't get bogged down with superfluous mechanics, instead choosing to explore and push every facet of gameplay to its limit.
Cathedral is a fine Metroid-like in terms of level design, but I just can't shake the feeling that it doesn't hit the balance between exploration and combat-the latter so often gets in the way of simply enjoying the former. If you're a big fan of the genre and are itching for a fresh take, Cathedral is a fine choice that, for the most part, gets it right. Just expect to get tired of fighting your way through every room.
If you've ever enjoyed a Metroidvania before, then you'll probably enjoy Cathedral. The fewer of the genre that you've played the better, however, as the lack of original creativity will wash over you easier with less experience and fewer points of comparison among Cathedral's peers. Otherwise, it's a perfectly competent example of the genre. It's just a pity that the Metroidvania genre, in particular, is so over-saturated that we just didn't need more of it.
As a simple and intuitive retro-style Metroidvania, Cathedral does a great job of presenting an enjoyable game world to explore.
A fantastic if not predictable game, a challenge for those that seek it





















