ReCore Reviews
All of this took a promising franchise introduction and just left a bad taste in my mouth. I genuinely enjoyed a lot of aspects of ReCore--the world, the nail-biting platforming challenges, the smart and fast-paced combat. But it comes with so many issues and reservations that it becomes hard to recommend. I liked ReCore enough to hope we'll see an improved sequel, but if we do, I'll recommend players skip to that one.
'ReCore' is a game you'll want to love -- which only make its flaws that much more disappointing.
The first couple of hours of ReCore were almost downright magical. The story had me on its hook, the gameplay was fun, Mack was adorable and so much fun to use in combat, and I admit that the environment initially took my breath away. A few hours later, everything fell stale. The gameplay gave way to typical dungeon-platforming formulas. Even the beauty of the characters and environment appeared to diminish, as though the game was slowly rolling back to the PlayStation 2 era. At least I had the story to keep me going, and that somewhat made it worth it to push through to the end. If ReCore had simplified a smidge, focused on its core gameplay and core values, it wouldn't be anywhere close to the loose conglomeration of half-executed ideas that it sadly is.
It's all a shame because ReCore shows so much promise in its opening hours. It's easy to envision a way in which all those ideas could manifest into something great. They don't, though. Instead, it's just a jumble of mechanics that never jell, gameplay that grows stale far too quick, and insulting design. System failure.
ReCore features the essence of many popular genres and mixes them into a charismatic and promising videogame. Although it needs some polishing for its bugs, it is a really entertaining title.
Review in Spanish | Read full review
There's a good game in ReCore. It's just buried under a bunch of imperfections and horrible loading times.
Review in Italian | Read full review
Strategic combat and innovative platforming suffer at the hands of ridiculous load times and buggy boss fights
Eden isn't as big as No Man's Sky's universe or even Far Cry 4's mountainous terrain, but it's got far more compelling reasons to stick around.
ReCore had a ton of potential and sadly squandered a good portion of it. The game still has moments of glory, and pulls inspiration from a lot of great games of the past. It even has a very old school feel to it, with 3D platforming and combat that feels very classic, if unfortunately not delivering top of the line quality. Still, the first few hours are worth trying out, and perhaps the flaws won't be as glaring for all players. The game has a good foundation, and maybe some patches will get it close, but it'd take a complete rework to truly live up to the expectations that were set long ago.
Despite its imperfections, ReCore is exactly the type of game I want Microsoft Studios to take seriously. ReCore leans on some beloved gameplay conventions while injecting injected some of its own, gloriously unique and fulfilling elements. The RPG layer provides boatloads of additional gameplay and the setting, story and characters are just something I want to see more of.
If ever a game felt like it was rushed to release, it is this one.
Recore ultimately fails to set itself apart from the many TPS that exist on the market and its "unfinished" look won't help it stay in gamers' memory as it should. The title manages to grab the player in the first few minutes, but quickly becomes frustrating and redundant. It is to be hoped that patches will arrive quickly to correct the concerns present at the release. Not everything is tossed in Recore, however, and TPS arcade fans will be delighted to have taken part in an adventure that deserves to be available at a low price from launch.
Review in French | Read full review
Like a robot that's been cobbled together from spare parts, ReCore has a complicated identity. It's often a platformer and a third-person shooter, but it sometimes feels like a shoot 'em up or a character action game, and it's all underpinned by RPG systems. Because of this muddled personality, it never fully delivers on anything, leaving us with an enjoyable experience, albeit one with a few issues at its core.
ReCore is plagued with horrible load times. The average length during my playthrough was close to two minutes and even surpassed that on a couple occasions.
With Metroid fans only getting Federation Force this year, it was up to other studios to give fans their fix, and Armature Studio & Comcept did deliver with ReCore. With a well written (albeit not exactly original) story and a nicely crafted gameplay experience featuring plenty of content, ReCore is the game to get for those looking for an involving action adventure title. Sadly, the experience is a bit lessened by the generally low challenge level, which makes Corebots mechanics almost superfluous, slightly repetitive combat, disappointing boss battles and a variety of technical issues. ReCore is not Super Metroid at all, that's for sure, but it's definitely a very good starting point for a franchise that might even become big with the right tweaks.
ReCore was exactly what I wanted from a game like this. The action is fun and the exploration kept me interested. I just wish the pacing towards the end was better. While it mimicked the parts I love about classic adventure titles, it also copied the poor padding practices as well. Still, ReCore is a game that I would recommend to anyone that just enjoys playing games. It bypasses all the services and forced multiplayer we have come to expect, not to mention it is a heck of a lot of fun to play.
Recore is one of those games that sounds better than it is. It's an interesting fusion of genres, the story is well written and the world is beautiful. But the gameplay gets a bit monotonous after a couple of hours and the level design feels uninspired. Still, with the price tag in mind, its might be worth a closer look if you looking for a solid action adventure game.
Review in Swedish | Read full review
You wouldn't be making a terrible mistake picking ReCore up now, but I know I wish I waited for these load times to be fixed.
ReCore is the perfect example of a title with great ideas that simply did not find a safe path within its execution, because despite all its virtues, we could never see its true potential put into operation.
Review in Spanish | Read full review
Recore is a game constantly looking for a balance between its many souls. Developers had obviously aimed high but were forced to downsize along the way. The result is a title still enjoyable , an obvious homage to an old way of creating action-adventure games, with all the pros and cons of the case. Here and there one can see touches of modernity, but the adventure is a basic old school structure which draws liberally from the tradition, not always with satisfactory results.
Review in Italian | Read full review