Top Critic Average
Toren is a good story that suffers in the telling, with simplistic platforming that's hampered by a sloppy camera and controls.
Toren shoots for the moon but lands nowhere special.
Toren is a very cool concept that's held back by its rough presentation, especially on the PC platform. Truth be told though, I think developer Swordtales should keep making games and simply refine its touch, as the studio clearly has the knack for it.
Regardless of my complaints, Toren still successfully brings home an intriguing experience, rife with beauty and intrigue. Its technical merits or lack thereof may frustrate some, but I feel no worse for wear. If you're looking for a short, colorful adventure to entertain you for a few hours, it's hard to go wrong here. Just watch your step.
There's nothing majorly wrong with Toren. Although barren, its gameplay systems operate well enough, going hand-in-hand with developer Swordtales' minimalist approach. That said, mechanically, it fails to do anything that truly immerses players any more than the game's pretty visuals.
Toren is an experience that's worth at least one run. Then, it gets put up on a shelf like a nice book, where it ends up disappearing alongside the other novels.
A beautiful and thought provoking exploration into so many different ideas on life, which can be completed in one joyous, yet bewildering, sitting.
Toren's weak central mechanics, repetitive action, and overall bugginess are mitigated somewhat by its engaging mood and direction.
'Toren's artistic approach is marred by finicky controls, a troublesome camera, and gameplay that feels more like small proofs of concept than a cohesive product.
Toren has great style and a compelling story to tell. Though it's dragged down by its gameplay, it's still far more than worth the asking price for the experience it offers.