Toren Reviews

Toren is ranked in the 17th percentile of games scored on OpenCritic.
May 11, 2015

'Toren's artistic approach is marred by finicky controls, a troublesome camera, and gameplay that feels more like small proofs of concept than a cohesive product.

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5 / 10
May 11, 2015

Toren shoots for the moon but lands nowhere special.

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May 11, 2015

Toren is a short but sweet game about growing up, climbing towers, and fighting dragons, all shrouded in symbolism and cosmic metaphors. While it has its flaws - including a noticeably limited playtime - it's an incredibly unique outing from Swordtales that's well worth playing.

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80 / 100
May 12, 2015

Toren has great style and a compelling story to tell. Though it's dragged down by its gameplay, it's still far more than worth the asking price for the experience it offers.

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GBAtemp
Top Critic
2 / 10.0
May 12, 2015

I've been contemplating the best way to word this part of my review, and I just have to think being blunt and forward is the best way to go. This game is mediocre. It's a nice first try at a game, and the story of it is pretty great, but everything else falls so short I'm forced to simply say unless you're a big fan of indie games and you don't care about quality, don't bother playing this game.

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9 / 10.0
May 12, 2015

A beautiful and thought provoking exploration into so many different ideas on life, which can be completed in one joyous, yet bewildering, sitting.

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4 / 10
May 12, 2015

Terrible textures aside, there's a beauty to Toren's art and audio direction that's worth beholding. The problem is that outside of these assets, Swordtales' two hour adventure falls short. A plethora of technical problems and uninteresting level design win out over the positive aspects, and this experience is below par as a consequence. Listen and look at it by all means – just try to avoid actually playing it.

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6 / 10.0
May 12, 2015

Toren is a very cool concept that's held back by its rough presentation, especially on the PC platform. Truth be told though, I think developer Swordtales should keep making games and simply refine its touch, as the studio clearly has the knack for it.

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6 / 10
May 13, 2015

Toren is the first release from Swordtales, and I feel the game could have used a little bit more time to iron out any of the technical issues. There are optional important story sequences that are easy to miss, so you may want to fully explore regions. Randomly falling through the floor randomly, and being able to see through the character models at times is inexcusable, but the narrative of rebirth and completing one's destiny no matter the adversity is well put together.

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5 / 10
May 13, 2015

There's nothing majorly wrong with Toren. Although barren, its gameplay systems operate well enough, going hand-in-hand with developer Swordtales' minimalist approach. That said, mechanically, it fails to do anything that truly immerses players any more than the game's pretty visuals.

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7 / 10
May 13, 2015

Toren is an experience that's worth at least one run. Then, it gets put up on a shelf like a nice book, where it ends up disappearing alongside the other novels.

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5 / 10
May 13, 2015

Toren's weak central mechanics, repetitive action, and overall bugginess are mitigated somewhat by its engaging mood and direction.

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4.5 / 10.0
May 14, 2015

Toren felt like it was just trying to check things off of a "how to make a video game" checklist. Monsters? Check. Armor? Check. Jump button? Check. Scrolls? Check. A dragon? Check. Platforming? Check. Varied environments? Check. I could go on, but I'll spare you. Each of these things were only half thought out and glued together haphazardly. No thought was given to creating an enjoyable experience that uses all elements of a video game to form something incredible. There's a good game hiding deep down inside Toren, but it missed the mark in almost all ways and failed to fully realize any of its ideas, leaving it as much less of an experience than it should have been.

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5.5 / 10.0
May 14, 2015

Toren is a great idea. As a lover of the arts, its focus on artistic impression and intriguing spirituality is something I'll always support. I'm also not one to condemn the length (Journey was only a few hours long, too).

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May 18, 2015

Regardless of my complaints, Toren still successfully brings home an intriguing experience, rife with beauty and intrigue. Its technical merits or lack thereof may frustrate some, but I feel no worse for wear. If you're looking for a short, colorful adventure to entertain you for a few hours, it's hard to go wrong here. Just watch your step.

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5 / 10.0
May 18, 2015

Toren is an imaginative game with an interesting narrative and beautiful game world. For every moment of striking art or good design, however, there's something wrong with the game technically or in terms of its moment to moment gameplay. Ultimately, like Moonchild herself, Toren would have benefitted from a bit more time in the tower, exploring its own design and ideas before rushing to the top. There's very few things that are more ironic than a game that plays with the notion of time feeling incomplete.

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Digitally Downloaded
Matt S.
Top Critic
May 18, 2015

Despite that, Toren really is about its narrative, and that is arthouse gold. Like the finest of foreign cinema, this game challenges how the wisdom behind blockbuster design would dictate a game should be put together. It's constrained by budget and, perhaps, a lack in confidence to go all the way and risk complete innovation, but it's a beautiful, emotive, and powerful experience, and it's going to be one of my games of the year. If not one of my favourite games ever.

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Drew Leachman
Top Critic
5 / 10.0
May 18, 2015

The game is beautiful in many aspects, but with multiple glitches, slightly broken mechanics, short play time ,and performance issues, it is hard for me to say pick it up at full price. In fact, I would say give this game a shot once it goes on sale. Until then, hold off on this rather unique title.

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3 / 5.0
May 18, 2015

Toren is very rough-around-the-edges, but there is some charm during the few hours it lasts. The stylized aesthetic and narrative take the best parts from fables and mythology, giving them a poignant sense of presence.

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CGMagazine
Jason D’Aprile
Top Critic
7 / 10.0
May 20, 2015

Toren won't appeal to everyone, obviously, but creates a wonderfully moody and magical atmospheric vibe that few games achieve.

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