Mewgenics Reviews

Mewgenics is ranked in the 98th percentile of games scored on OpenCritic.
GameGrin
Top Critic
10 / 10.0
Feb 6, 2026

Mewgenics is an eclectic, strategy-filled experience. I’ve never played a game that combines cat breeding with tactical, turn-based battles like this. It was worth the wait!

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8.5 / 10.0
Feb 16, 2026

As grotesque as it is entertaining, Mewgenics successfully layers a dose of madness and variety onto an otherwise conventional tactical roguelike, making it unique and remarkably long‑lasting.

Review in Italian | Read full review

9 / 10.0
Feb 6, 2026

Mewgenics is a game that embraces chaos, randomness, and failure as central elements of its experience. It rewards players not for perfect optimization, but for skillfully managing uncertainty. Its grotesque aesthetic and challenging mechanics reflect the vision of its creator: the notion that absolute control is an illusion. Therefore, the game does not aim to be universally appealing or friendly; instead, it embodies a design philosophy that acknowledges losing as progress.

Review in Spanish | Read full review

Unscored
Mar 16, 2026

After forty hours in Mewgenics, it is easy to see how this is a “dive-in and lose track of time” or “just ignore it” title, as it is really hard to stay in the middle ground. Trying to experience everything will take hundreds of hours, which makes this a cautionary tale for perfectionists.

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Mind-blown
Mar 6, 2026

I think Mewgenics is ultimately the magnum opus of what I value in video games. It’s a near infinite sandbox of skillful strategy and tactics, blended with an immense amount of gameplay that is highly replayable. Mewgenics is a game that makes me engage and think every time I sit down with it. Mewgenics is the very highlight of what the rogue-lite genre can be while surpassing the games that got me into the tactics genre in the first place, such as Final Fantasy Tactics, and it does so by nearly every metric. It’s mind blowing to realize that I only paid $30 for it. Less than half the price of a AAA game that wouldn’t last me a fraction of the time.

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Feb 19, 2026

Mewgenics is an incredibly ambitious project for a small development team. Fortunately, it more than delivers. This is a must-buy for roguelite fans.

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9.3 / 10.0
Feb 21, 2026

Mewgenics is simply one of the best strategic role-playing games ever made. Built on a solid roguelite foundation, it blends deep turn-based combat with a complex dynasty management system. Topped off with an ironic and hilarious style, it is already a contender for one of the best games of the year.

Review in Italian | Read full review

9.5 / 10.0
Feb 24, 2026

Mewgenics took me completely by surprise. Despite my great fondness for The Binding of Isaac: Rebirth, I didn't follow McMillen's subsequent projects closely. However, when I accidentally found out about this game just a month before its release and saw how much potential it had, I knew I had to check it out. Fortunately, I was not disappointed. Mewgenics is an excellent game with a huge amount of content, engaging and multi-layered gameplay, and stunning audiovisuals. It is a game that will stay with us for years to come. I have no doubt about that!

Review in Polish | Read full review

INVEN
Top Critic
9 / 10.0
Feb 24, 2026

A standout title that successfully balances both roguelike elements and SRPG depth. Its rough-edged visuals, offbeat black humor, and somewhat predictable early turn-based exchanges may pose an initial hurdle. Push past that, however, and you’ll find a rich playground of builds and combinations, where genetics, roguelike progression, and class systems intertwine to offer remarkable variety and replay value.

Review in Korean | Read full review

10 / 10.0
Feb 13, 2026

Mewgenics deserves all its praise and more, delivering a solid monster-rancher premise with strong roguelike gameplay and packaging it all with incredible humor that only the creative minds behind Super Meat Boy and The Binding of Isaac could pull off. You couldn’t swing a cat around in this game without smashing it into something awesome.

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86 / 100
Feb 14, 2026

Mewgenics is a deep, weird, and endlessly rewarding tactics roguelike. If you enjoy complex systems, emotional progression, and dark humor, it is worth every hour. Skip it only if you cannot tolerate its tone.

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7 / 10.0
Feb 15, 2026

There’s probably going to be weeks, if not months, of fans running numbers, dissecting builds and figuring out the best way to succeed, and that will be exciting to unpack…once it’s done. In the meantime, dedicated players who really enjoy SRPG combat with a massive dose of oddball aesthetic will find something truly unique and engaging with Mewgenics. It’s got plenty to experience, so don’t dismiss it right away. But please note that it is a learning process, and, if you don’t get it immediately, it might take all nine of your lives.

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Feb 6, 2026

Easily another creative game, from Edmund, that you can stick 100s of hours into Mewgenics, thanks to how replayable the game is. The breeding system will easily sink its claws into the min-maxers out there, and combat is wacky, chaotic and filled with character. Just like The Binding of Isaac, you are offered so much content to unravel and secrets to find. Mewgenics is an easy game to play, but hard to meowster. And if you know Edmund’s other titles, then you know what to expect. Gameplay is all done with the mouse, but Mewgenics offers full controller support, which I preferred. When it comes to breeding, I am two minds about it. I like how it works, but I end up always feeling like I am doing something wrong. No matter how, I set up my house, or what cats I used. But I guess there is some fun in the frustration it brings, since when you do achieve a kitten with brilliant stats it feels so rewarding. I think Mewgenics fully deserves the Thumb Culture Gold Award. Mainly for providing a fun, and fresh idea. All while keeping his signature style, his fans (and myself) have come to enjoy.

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9 / 10
Feb 6, 2026

It’s all about slowly learning the ins and outs of its systems as you play. Whether you’re sitting down for a single run or locking in for a longer session, optimizing your play style while uncovering new synergistic combos through passives is the special sauce that keeps you playing.

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84 / 100
Feb 11, 2026

While not a true successor, Mewgenics carries The Binding of Isaac’s roguelike spirit through its sharp cat-based tactics, dense content, and clear devotion to McMillen’s ideal vision. It’s pricey, brutally slow, and unapologetically harsh, but its addictive music, bizarre systems, and deep strategy make it hard to put down. Not quite purrfect, but very close.

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4.2 / 5.0
Feb 8, 2026

Mewgenics is a ridiculously fun strategy game that everyone who likes McMillen and Glaiel, strategy game fans, and cat-fight fans should play the same way. It celebrates self-made stuff, teaches emergent gameplay, and most importantly, combines chaos, humor, and strategy in the worst way.

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4.5 / 5.0
Feb 9, 2026

Mewgenics is for people who like systems rubbing against each other until sparks fly, who enjoy tactics that reward lateral thinking, and who can stomach a lot of bodily humor.

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8 / 10.0
Feb 8, 2026

A grotesquely brilliant odyssey of feline eugenics, Mewgenics pairs deep DNA-driven mechanics with biting wit. While the cluttered UI is messier than an untended litter box and the difficulty spikes can be punishing, its addictive tactical loop proves that McMillen’s brand of body horror still has nine lives.

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9 / 10.0
Feb 6, 2026

"Mewgenics is a superb turn-based spiritual successor to The Binding of Issac, offering Ed McMillen's signature brand of crude chaos and roguelike excellence. Combat, presentation, and kitty gene splicing all come together to create one of the most engaging and addictive gameplay loops in recent memory. We do wish there was more control over breeding, and the game perhaps lacks the same punchy narrative undercurrent as Issac. But overall, this is a triumph, and could just be the sleeper indie hit of the year."

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9 / 10.0
Feb 6, 2026

Mewgenics is satisfying, and I think the development team isn’t exaggerating when they say the campaign can last over 200 hours. Review copy provided by company for testing purposes.

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