inFamous: First Light Reviews
Most likely due to the familiarity of the Second Son world I felt comfortable slipping back into it but the pull that kept me playing the first time around just wasn't there the second time. Despite that, however, the story and character of Abigail 'Fetch' Walker still kept me well invested in the game and made it an enjoyable re-visitation.
While First Light comes up just a bit short compared to the full Second Son game, it's a fine continuation for the series, and a fresh take on what's happening within this universe. Now, if we could just get a co-op experience featuring "Fetch" and Delsin, we'd be all set.
If you were a fan of inFamous: Second Son, then First Light gives you more of the same with a neon twist. It has an engaging story, an interesting protagonist and some new tricks to explore, and while the campaign is fairly short there's a lot of stuff to do. If it falls short of brilliance, it's only because the powers might be a little too familiar, while the missions are only sporadically inventive. It's a good expansion and an interesting entry-point for newcomers, but not quite as essential as we'd hoped.
First Light is a DLC that has everything working for it: standalone status, great character, great story, and amazing gameplay. Expanding on a game that was made to feel fun first, it does everything right and then some. Building on what the series already established, and even fixing some of the less desirable issues, inFAMOUS First Light manages to feel familiar yet also like a new game. If this is any indication of what to expect from Sucker Punch, I am definitely looking forward to what comes out of this studio next
The fundamentals of Second Son are present, obviously restricted to Fetch's flashy Neon abilities, which is fine since Neon was the most free-flowing and fun of Delsin's stolen powers to begin with.
With around five hours of content and a more engaging story, inFamous: First Light is easy to recommend to players familiar with the universe. New players should consider starting elsewhere.
Infamous: First Light provides a bite-sized experience, a mere sliver of Second Son. It mirrors that games main themes and focuses on the best of its powers, but is let down a little by its brevity.
inFAMOUS: First Light is an entertaining and well-made prequel to inFAMOUS: Second Son, but it's kept from greatness by repetitive mission types and familiar tropes.
Infamous: First Light takes an interesting, flawed character and does nothing with her. Even at $15, it's a vapid, empty, wasted opportunity. At least the combat is still fun, though.
First Light gives people new to Infamous an affordable way to see what the game is about as well as expanding the story and characters for veterans of the franchise. While limited to just neon powers, I enjoyed the backstory of Fetch and revisiting the beautiful rendering of Seattle.
In the end inFAMOUS: First Light lacks a bit of variety in its main game, but considering its low retail price and form of delivery the game does seem to be worth the money if you're a fan of the franchise or are genuinely interesting in this form of gameplay.
For $14.99, First Light packs in an impressive amount of entertainment for its asking price.
inFamous First Light is a great addition to the franchise and I for one hope that we see more of Fetch because she's definitely one of the most interesting and likeable characters of year. The story of this DLC works well, even though it does jump around and the gameplay is just as flawless from inFamous Second Son that not only looks amazing on the PS4 but sounds phenomenal.
First Light is an excellent introduction to the inFAMOUS series for new players, and series fans will enjoy this game's story and focused gameplay. Male and female players alike should enjoy playing as Fetch, thanks to her strong characterization and entertaining powers. In addition, the look and sound of this title serve as a good reminder of what the current generation of consoles have to offer. Go ahead... dip your toes into the world of inFAMOUS with this title, and don't be scared to feel the neon. Fetch says it's tasty.
inFAMOUS: First Light is simply more inFAMOUS; if you enjoy the games then we recommend you pick this up, however if you're not a fan then First Light won't change your opinion in the slightest. We enjoyed learning more about Fetch's past and her neon power in the game, however the battle arenas felt a little tacked on and there only to fulfil the role of adding a few more hours to your playtime. Fetch is one of the best things to come out of the two inFAMOUS games this year, and seeing her take centre stage in inFAMOUS: First Light proved how good of a character she really is. Fans love her and in turn will love inFAMOUS: First Light too, a game that we recommended to anyone with an interest in the series.
Unexpectedly, First Light's story campaign ends up being its weakest link. Compared to the depth and replayability of the score-driven combat arenas, Fetch Walker's origin story proves to be a bit of snoozefest, especially in the context of Second Son's respectable storytelling and mission design.
[T]hose who got their fill with Deslin's earlier adventures, you probably won't find much new on offer here - apart from an interesting new character to get to know.
Whilst the story isn't anything out of the ordinary, it does accomplish giving you an understanding of Fetch's motivations and stands on its own two feet rather well
Infamous: First Light is a pretty great standalone expansion that manages to deliver a much nicer character than Delsin with more fleshed out powers. Unfortunately, the missions are pretty repetitive and weigh down the experience a fair bit. However, the challenge rooms and the touching story make up for them, to some extent.
Overall, First Light reminded me how much fun it is to spend time in an inFamous game, but I would have preferred a bit more originality with the mini-games and some life in the once vivid game world of Seattle. This standalone prequel is a nice touch for fans of Second Son, but there's absolutely nothing within to entice series newcomers to jump in.