inFamous: First Light
For fans of the story, inFamous: First Light is somewhat dimmed by rewriting events and motivations, but it's carried along by Fetch's fast, agile gameplay and a strong closing chapter. It's not a must-play, but it's a good excuse to run another lap around Seattle.
Infamous: First Light is at its best when it's iterating on and riffing on Second Son. In many ways, the abbreviated length of First Light makes it a better bite-sized package. It's more linear and less surprising than fans might expect from the series, but exploring this world as Fetch is just as fun as it ever was.
It feels odd to say it, but I actually prefer First Light to Second Son. The shorter run-time and more direct story could have reduced the feeling of freedom, but instead it benefits almost every area of the game. As a standalone product, its low price and superb gameplay means that it's definitely recommended.
First Light is Second Son with most of the fat trimmed, making it ideal for newcomers.
Infamous: First Light takes an interesting, flawed character and does nothing with her. Even at $15, it's a vapid, empty, wasted opportunity. At least the combat is still fun, though.
If you're hesitating about whether or not to pick up inFAMOUS: Second Son, this is a great sample and precursor. Those who have already played it will enjoy learning about one of Second Son's most interesting characters.
inFamous: First Light once again shows Sony makes some stellar content post-release. Being able to enjoy this adventure even without owning the original game is a huge plus. For those that might have parted ways with their original copy, this $15 continuation is more than worth the price of admission. It also helps that I actually enjoyed this piece of content more than the original game.
inFAMOUS: First Light is never going to set the world alight, but if you've been gagging for more of Sucker Punch's superhero series, then it will fill that hole until a full sequel charges onto store shelves. Fetch's fast-paced take on the neon power set makes her an entertaining protagonist to play as – especially in the frantic Battle Arenas. In many ways, this represents the brand stripped back to its very basics – and you'll need to decide whether that's enough for you.
For us, nothing in First Light ever really stood out. It's well polished, but plays it so safe that there wasn't anything to really love or hate. Perhaps using it as a taster before investing in the full fat Second Son experience is a good idea.
Most likely due to the familiarity of the Second Son world I felt comfortable slipping back into it but the pull that kept me playing the first time around just wasn't there the second time. Despite that, however, the story and character of Abigail 'Fetch' Walker still kept me well invested in the game and made it an enjoyable re-visitation.