Necropolis Reviews

Necropolis is ranked in the 12th percentile of games scored on OpenCritic.
Jul 14, 2016

Necropolis is destined for a lot of love/hate reactions. It’s fun, challenging, stylish and sardonically cool, but frustration is coded into its roguelike DNA. With a few tweaks and online matchmaking it could still be a minor indie classic – it’s surprising how hard it is not to go back in for another run – but it’s a game that needs some work if it's to please a wider base of fans.

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Jul 17, 2016

It refuses to treat your protagonist's quest seriously, which in turn undermines the serious gameplay.

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ACG
Top Critic
Wait for Sale
Jul 12, 2016
Necropolis Review "Buy, Wait For Sale, Rent, Never Touch?" video thumbnail
Jul 12, 2016

The stylish visuals and streamlined combat that define Necropolis slowly succumb to repetition, laying waste to this roguelike’s longevity. If you have three friends, multiplayer is the way to go.

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65 / 100
Oct 22, 2016

There were a few elements that I really enjoyed, but it wasn’t a game I personally wanted to keep playing because of the lack of satisfaction. The dialogue was hilarious, though, and the combat still very engaging, but it’s definitely an acquired taste.

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5.5 / 10.0
Aug 5, 2016

Necropolis has solid combat and tight controls, but the lack of proper pacing and the disappointing progression system mean you should probably wait until the game gets the promised tweaks before picking it up.

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5 / 10.0
Oct 13, 2016

Would you prefer a tenacious coach who encourages you to do better or an obstinate teacher who seems aroused by failure? Necropolis expects its audience to compose the latter. No one needs their games to be nurturing or complimentary, but the decency to spotlight meaningful content and abandon waste is a manner Necropolis could stand to learn

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CGMagazine
Top Critic
7.5 / 10.0
Aug 2, 2016

Necropolis is worth playing mostly because of its commitment to a fun tone, but falls short when you actually have to play.

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3 / 10.0
Jul 26, 2016

Necropolis started out boring, transitioned to annoying, and ended up being frustrating. There’s no fun to be had here.

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8 / 10
Jul 28, 2016

Necropolis rewards those who put the effort into decoding the weirdness, and while some may not appreciate that, for those who do, it’s a game worth investing in

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Unscored
Jul 21, 2016

Necropolis combines two great tastes that taste awful together

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Nov 1, 2016

Necropolis is best taken as a satire. It’s not perfect in that role, but it’s good fun nonetheless, and a healthy foil to the kind of experiences that have become so in-demand with the success of the Souls games. If you’re able to get the full complement of four players together, you’re in for some classically entertaining and self-aware dungeon crawling fun.

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58 / 100
Jul 30, 2016

Necropolis has some good core mechanics, but the game assumes that you’ll want to start run after run simply out of your good graces, and fails to provide anything of merit for your efforts.

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Oct 9, 2016

'Necropolis' feels like an amalgamation of 'Dark Souls,' dungeon crawlers, and roguelikes. Sadly, it also seems to miss the mark on what is enjoyable about those games. The combat lacks variety, the randomized dungeon wasn't fun to explore, and technical issues keep it from ever feeling fair. If anything, it suffers from trying to do too much. When combined with the shocking exclusion of online matchmaking for cooperative play, I simply can't recommend it.

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35 / 100
Aug 8, 2016

As it stands there are a few hundred other games I’d crawl through before coming back to this one.

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7 / 10.0
Oct 25, 2016

It's strange to see tridimensional indie games like this one. It tries to imitate the “Souls” formula with its strategic action based combat and the unrewarding deaths. Something nice and different for rogue-like players.

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6.8 / 10.0
Oct 20, 2016

Necropolis gets off to a good start, evoking the dark feel of the Souls games while adding in some unique roguelike elements to boot. One does not generally associate the word 'accessible' with either of those two inspirations, but by and large Necropolis actually has a surprisingly low barrier of entry. However, over time that accessibility gives way to a somewhat shallow and ultimately less satisfying experience than the games that clearly inspire it.

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5 / 10.0
Sep 9, 2016

Necropolis is a game that has its bright spots, but that brightness quickly wanes and extinguishes. The more you play it, the more you’ll feel like you’re running in circles from which you wish to escape. And that’s unfortunate, because at first glance the game shows promise.

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5.6 / 10.0
Oct 18, 2016

There was definitely something here at the core of Necropolis, but it felt flat with each area of the game feeling average and lacking any sort of excitement.

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8 / 10.0
Sep 12, 2016

As of the 6th of September, the Necropolis has become more Brutal. Having gone back and re-designed a variety of elements from its original debut release, Hairbrained Schemes has released a variety of updates taking into account community and reviewer feedback alike to create version 1.1 titled Brutal Edition. Not only making improvements, the Brutal Edition introduces the Brute which is very fun to play as He or She is Big, Bad, and packs one heck of an epic punch.

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