Steep’s freedom is exhilarating and it looks stunning, but clunky, imprecise controls tarnish the experience.
Ubisoft's wayward winter sports game is at its best in moments of solitude and exploration.
I enjoyed just about every minute I spent playing Steep. Grandiose, attractive environments serving as the backdrop to varied, intense challenges are enough on their own to make this wintry playground somewhere I was always delighted to go back to and spend more time in - a feeling I still have even after finishing the bulk of the content.
Steep looks stunning and offers plenty to do and see, but unfortunately gets repetitive too quickly.
The best snowboarding game for a long time, with an excellent open world environment… and some very odd, and unnecessary, flaws.
You won’t have to look hard to find what this game has to offer, from its extreme situations to its more subtle pleasures
Steep is an enjoyable open-world game that excels in exploration but suffers from finicky controls and repetitive challenges.
Steep never holds players back or slows them down
Steep brings a lot of really good ideas and reasonably strong snowboarding action to the table, but it's held back by a lot of little problems with the physics, the UI, and the course design. The final result is ambitious and often entertaining, but also unpolished and frustrating. Hopefully Ubisoft gives the series another chance, because I'd really like to see some of Steep's better ideas fully realized in a sequel. Alas, the initial outing doesn't quite meet expectations.