It’s a tribute to Telltale that the intricate, multi-layered plot and diverse cast of intertwined villains and madmen makes episode three’s lack of consequence and gameplay shortcomings excusable. I did encounter some brutal performance issues, but the writing has significantly improved from episode one, the voice acting is at its highest quality yet, and Gotham feels dense, detailed, and alive. The detective missions are starting to feel a little redundant, but the combat direction and animations that follow are so swift that it’s like watching a well-choreographed dance. Above all else, the elaborate plot has me utterly hooked.
Telltale’s series has settled into a nice groove, and has established itself as a unique (and dark) take on Batman
Inconsequential decisions suck the momentum out of Telltale's Batman series.
But the narrative picks up the slack, and despite a slow start, it builds into a nice crescendo and naturally, a cliffhanger. Batman: A Telltale Games Series: New World Order keeps up the status quo, with slightly enhanced screentime for Bats. That's not a bad thing though, so if you've been enjoying yourself so far or fancy yourself a Batman person, three out of five good episodes so far is a safe bet.
Telltale continue to forge their own path through the Batman mythos, picking and choosing how to stay faithful to the comics while also trying to catch people out with new and inventive takes on some characters. This episode was a little scattershot at times, but had it where it counts with some strong character progression and one almighty twist at the end.
Episode Three provides some fantastic moments, but it’s such a shame it takes so long to introduce them.
Batman: The Telltale Series - Episode 3 "New World Order" is a weaker episode, but with a series this strong that isn't saying too much. Technical issues are still a problem, but the storytelling and acting more than make up for it. The episode could have used more punch and less of a cliffhanger ending, but it serves its purpose well in transitioning us from the explosive second episode and toward the apparent endgame of the final two entries.
This episode does a good job of progressing what has already happened, and what is about to occur. I am invested at this point, I have to know how it unfolds, but the wait for the fourth entry is not as painful.
A stronger episode, but poorly-conceived villains and a lack of satisfying payoff means this increasingly looks like a series you should be playing when it's finished.
In episode 3 a new world order may be striving to take over Gotham but old Telltale Game game restrictions overshadow the experience.
"New World Order" is a slower episode that promises a lot of worthwhile story moments soon, but fails to provide many of its own. Character interactions are the best that they've been so far, but everything else is missing the drama that it needs to deliver a worthwhile standalone episode. If you've made it this far, you're likely in it for the long haul anyways, so if you just forgive Telltale for once again taking its foot off the gas pedal for its middle episode, it stands to reason that what's ahead will be both the Batman that players deserve and the Batman that players need right now.
So far, New World Order is the weakest episode of this Dark Knight adventure.
Review in Italian | Read full review
Should Telltale Games continue its strong storytelling in these upcoming episodes, the wait will be well worth it. Batman: The Telltale Series gives Bat-fans a version of the character, and of Gotham City, that haven't been previously explored in video game form. As a result, Batman: The Telltale Series feels fresh, despite cherry picking familiar elements from decades of Batman history.
More than anything, Episode 3 of Batman: The Telltale Series continues to show that underneath the billionaire, playboy philanthropist archetype that Bruce Wayne has come to be known by for so many decades, there’s an even greater story waiting to be explored.
New World Order continues the slow burn of events that Batman: The Telltale Series has presented so far, only ramping up the intensity in the final half of the episode.
Batman The Telltale Series Episode 3: New World Order may be a slow burner, but there’s a raging inferno of action and tragedy by the time it finishes as the Dark Knight and Bruce Wayne face threats for all sides.
New World order was an enlightening episode with one hell of a latter half. The highs were huge and while a few of the quieter moments lacked quite the impact players may expect, were certainly providing a platform for the finale to spring from.
More than the sum of its parts and an improvement on both previous entries, easily the best episode in the series so far.
This really is "Bruce Wayne - The Telltale Series", and that's a good choice. Episode 3 has a very slow start, but in the end it manages to make you feel more involved than ever.
Review in Italian | Read full review
I've left out the specific criteria as they would match episode 2. Telltale continues right where they left off and run with it. Batman is, through Episode 3, a consistently excellent game. This installment, being right in the middle, delivers on the tried and true practice of delivering conflict after character and story development. And wow is there conflict! Bruce is one unlucky bastard