BATMAN - The Telltale Series - Episode 3: New World Order
Top Critic Average
It’s a tribute to Telltale that the intricate, multi-layered plot and diverse cast of intertwined villains and madmen makes episode three’s lack of consequence and gameplay shortcomings excusable. I did encounter some brutal performance issues, but the writing has significantly improved from episode one, the voice acting is at its highest quality yet, and Gotham feels dense, detailed, and alive. The detective missions are starting to feel a little redundant, but the combat direction and animations that follow are so swift that it’s like watching a well-choreographed dance. Above all else, the elaborate plot has me utterly hooked.
Telltale’s series has settled into a nice groove, and has established itself as a unique (and dark) take on Batman
Inconsequential decisions suck the momentum out of Telltale's Batman series.
But the narrative picks up the slack, and despite a slow start, it builds into a nice crescendo and naturally, a cliffhanger. Batman: A Telltale Games Series: New World Order keeps up the status quo, with slightly enhanced screentime for Bats. That's not a bad thing though, so if you've been enjoying yourself so far or fancy yourself a Batman person, three out of five good episodes so far is a safe bet.
Telltale continue to forge their own path through the Batman mythos, picking and choosing how to stay faithful to the comics while also trying to catch people out with new and inventive takes on some characters. This episode was a little scattershot at times, but had it where it counts with some strong character progression and one almighty twist at the end.
Episode Three provides some fantastic moments, but it’s such a shame it takes so long to introduce them.
Batman: The Telltale Series - Episode 3 "New World Order" is a weaker episode, but with a series this strong that isn't saying too much. Technical issues are still a problem, but the storytelling and acting more than make up for it. The episode could have used more punch and less of a cliffhanger ending, but it serves its purpose well in transitioning us from the explosive second episode and toward the apparent endgame of the final two entries.
This episode does a good job of progressing what has already happened, and what is about to occur. I am invested at this point, I have to know how it unfolds, but the wait for the fourth entry is not as painful.
A stronger episode, but poorly-conceived villains and a lack of satisfying payoff means this increasingly looks like a series you should be playing when it's finished.
In episode 3 a new world order may be striving to take over Gotham but old Telltale Game game restrictions overshadow the experience.