Shaq Fu: A Legend Reborn
Top Critic Average
The plot of Shaq Fu: A Legend Reborn is, as Shaq says himself "convoluted and full of holes". A poor Chinese orphan, Shaq Fei Hung, is forced to face up to his destiny when it becomes apparent that some of the world's biggest celebrities are actually demons plotting to keep the people in a state of moronic subservience. As dictated by The Prophecy, Shaq must use the skills taught to him by his kung-fu master, Ye-Ye, to travel the globe, take down the celebrities and save the universe.The game itself is a simplistic scrolling brawler. As Shaq, players take on wave after wave of drone-like enemies. Mashing attack builds up a combo, before ending it with Bayonetta-style giant boot finisher, Shaq also has a shoulder charge, a ground pound, and a fairly useless jump-kick. Various weapons can be gathered from the streets or dropped by opponents. Once you reach the end of a stage, you face a celebrity boss, who must be defeated to progress.The problem is, the game is just so numbingly repetitive. Despite the fact it is a mere six stages long, and can be completed in about three hours, it becomes so drawn out, due to the endless waves of villains - non of whom put up a decent fight - and tiresome sequences designed for variety, but are just tedious. For example, one stage has you push boulders down a hill onto enemies for what seems like an eternity, before you move to another hill and do the exact same thing again. Occasionally a stage will lock you into an area, power you up (such as with the "Big D" Mech suit) then force you to defeat, literally, 200 baddies before you can move on. Even though you can mow through them with ease, it's just really boring to do so.
We are not facing a failed production, but misses the opportunity of recovering the genre with new stuff. It stays in a known field, with a graphic section that does not stand out, but has a wild style we really love.
Review in Spanish | Read full review
Shaq Fu: A Legend Reborn is everything the first game should have been; it doesn't have to be “so bad it's good,” and it features some good honest fun at its core. A Legend Reborn is definitely one to pick up if you've missed the beat ‘em up genre and are fancying something with a modern twist.
This is a bad game. It's not worth $20 and, in my opinion, not worth $5, unless you're the kind of person that would get a kick out of Paris Hilton slut jokes in 2018 and can't get enough lazy, casual racism. A lack of cooperative multiplayer outright dooms the title, forcing it be be endured alone by those unlucky (or stupid) enough to buy it. I'm honestly shocked that Shaq lent his name and voice to this turd pile. My guess is that he cashed the check and hasn't seen the game. A disclaimer opens the game stating that the events depicted don't represent Shaq's views or opinions and that those who take issue with the content of the game shouldn't bother him. It's almost like the developers knew ahead of time that all of this was a bad idea and expect backlash to be directed towards O'Neal. Nice work, guys. 2/10 low-effort dick jokes.
A great experience for classic 16 bits fighting games fans. Simple but organic, enjoyable and fun. A great option if we like action but also a very simple game with repetitive mechanics.
Review in Spanish | Read full review
A poorly written game with gameplay that feels stiff and archaic, along with endless waves of enemies that take far too long to beat.
By all accounts, Shaq Fu: A Legend Reborn should have been a disastrous failure. However, it ended up as a surprisingly competent beat-em-up, and its passionate charm and fun gameplay make up for its uneven humor and short replay value. Put on some Gold Bond and head to the court, because it's time for a Shaq Attack!
While I suggest picking it up for the comedy factor and some of the stylish game play, I would still recommend you wait for a slight price drop for now, but when it does happen, pick this one up.
Shaq-Fu: A Legend Reborn is a fun title for as long as it lasts and a forgettable one once it ends.
I wanted this game to be a success, I wanted it to be as fun as the trailer made it out to be, but I don't know the last time I played a game which made me prefer the option of turning off my console and going outside.