SoulCalibur VI Reviews
SoulCalibur VI is the actual proof that “legends will never die”, they just evolve into something else - in this case, something better.
Review in Italian | Read full review
I still remember sitting down for the first time to play Soulcalibur on the Dreamcast and hearing Jeff Manning's voice echo across the room. This is a larger-than-life series that deserves a lot of love and care from its creator: and with VI, it got it. The recent documentary that openly acknowledges the past faults of the series gives me hope that Bandai Namco is going to right the Soulcalibur ship.
Soul Calibur VI is a great fighting game. Warriors catalogue is a bit too conservative (just three new characters that weren´t in previous games), but we love the story and mission modes. Geralt de Rivia feels like the perfect guest character.
Review in Spanish | Read full review
The best SoulCalibur VI of recent generations, with an accessible but tactically deep combat system. But while the single-player options are much improved they're still far from perfect.
Soulcalibur VI is a solid entry in the long-running fighting franchise. The new Reversal Edge mechanic gives everyone a chance at a comeback, with a balanced risk that their move may backfire on the player who invoked the move. A decent campaign is paired with a beefier custom story mode, to provide for dozens of hours of gameplay, even if most of the cutscenes are more visual novel than actual cutscene. Barebones online options may leave some players wanting more, but getting to the action is as quick as ever because of a sharp focus. Time will tell if these improvements can translate to better sales, but Soulcalibur VI is one game all fighting fans should pick up.
SoulCalibur 6 is a brilliant return to form for the series, combining a robust single-player campaign and intense, dynamic combat to bring the franchise to a level it hasn't been at in years. It's time to leave your mark on history once again.
I'd recommend this to anyone with even a passing interest in the fighting genre, and especially to those like me who just want a fighting game that's fun to play.
SoulCalibur VI takes the series back to its roots and creates one of the best entries yet
Soulcalibur VI is a great way to bring back the franchise. There is a ton of content to be found and outside of a few omissions, the roster is great. Character creation leaves the door open for plenty of interesting designs.
The Project Soul team tried to collect all the best from the previous games in the series into one and made some nice improvements in SoulCalibur VI. I want to believe that SoulCalibur has returned, and this time for a long time.
Review in Russian | Read full review
As a reboot to the series' story, Soulcalibur VI is interesting and accessible to all players.
Soul Calibur VI has the heart and soul of what makes a great fighter great. However, Reversal Edge is a mixed bag, and some presentation elements lack visual investment. Regardless, Soul Calibur VI is the complete package, accommodating to newcomers and veterans alike.
All in all, SoulCalibur VI is an accomplished package and a fighting game that just feels great to play.
SoulCalibur VI offers lots of hours of fun, and not just online. Some interesting additions to the gameplay and the new characters make the gaming experience fresh and varied, even if some animation risks to break the flow of combat. Had it not been for the rather unpleasant decision to block Tira as a Season Pass bonus, Project Soul's latest work would have had very few things to complain about.
Review in Italian | Read full review
SoulCalibur VI is one of the most approachable fighters I've played in years, while offering plenty of depth for players who wish to attain true skill. It's hard not to recommend, especially when there's so much for all kinds of players to enjoy. Give SoulCalibur VI a try, it's great fun.
For someone with little Soul Calibur experience before now, I feel that Soul Calibur VI can be a pretty good starting point for someone to the series. The tutorial in Mission Mode will help you learn the basics and you can always look up more advanced moves and techniques for any character at almost any time. Add in the Mission and Story modes and there's a lot to do beyond just fighting several random CPU opponents and calling it a day.
What you can expect from SoulCalibur VI is a brilliantly engaging fighting game that will test and captivate all players who pick it up.
After a disappointing SoulCalibur V, Bandai Namco has returned from the forge with the newly crafted SoulCalibur VI, a PC fighting game with fresh modes and thrilling gameplay.
SoulCalibur VI revisits the early years of the franchise with a wholly new re-imagining of the original SoulCalibur game for current-gen systems. The result is an excellent 3D fighter with a nice mix of modern gameplay as well as a good dose of nostalgia for longtime fans of the fighting series. Smarter AI and more offline modes would have been nice. Fluid gameplay and rock-solid mechanics, however, make this a great addition to the fighting game genre.
In the end, there’s a purity to how SoulCalibur VI is so focused above all else on its spectacular swordplay and world building.