Fade to Silence Reviews
Fade To Silence is a good idea. It takes two popular and enjoyable genres to make its own style of game. Unfortunately for me, I think it should stick to one or the other. I think this will be one of those cult classic games where it has its followers but it’s not one I could recommend due to it being aimed for such a niche group. I give Fade To Silence a Thumb Culture Bronze Award.
Fade to Silence's world atmosphere, survival mechanics, exploration and camp building are good and I thoroughly enjoyed them for the first few hours. The core gameplay loop though, is not enough to make a complete game and feels more like side content. With permadeath being a simple restart of the exact world with just a few perks Fade to Silence didn't grip me for more than couple runs.
Review in Czech | Read full review
With a lack of tutorials, a rather limited library of craftable items, this is a hard title to recommend, even to the hardcore of survival fans, which is a shame to say, as I had a lot of hope for one such title, which slowly reveals its story through moments of rest in a camp. Sadly, I think Black Forest Games should head to the drawing board, plan something new, and use the shortcomings of Fade to Silence to make a truly memorable title we'll be talking about for years to come.
I enjoyed my time with Fade to silence. I have to give major credit to the developers for getting this game back on track, and for listening to the issues players were having. This game is fun survival horror and should be looked at for something a little different in the survival genre. Existing owners should also give this one a try again, you should be surprised.
Fade To Silence isn't a bad game really, it has some neat ideas. The winter landscape feels brutal, it drips with Lovecraft flair and I enjoy the base building and sieges. The cleansing and freeze mechanic work well and assuming you don't get tangled up on the terrain, the sled dog transport is neat. Some of its mechanics just work against itself. It would have been better as a sandbox, tossing away its linear nature. The time gating, lack of randomness and permadeath just don't work well in those circumstances. It is still worth experiencing though, especially if you like Lovecraft stuff, pick it up on sale.
Fade to Silence is a game with proper survival mechanics and an interesting story. Unfortunately the game forces you to play the way they want and for players that want a more relaxed and casual experience, the situation won't be ideal.
Review in Spanish | Read full review
There is a decent survival gameplay loop at the core of Fade to Silence. It's just that everything that emanates from that core is either cheaply cropped from another game or poorly executed in this one. I just kept coming back to this feeling I was playing disjointed parts of these other games, not a unified experience of this one.
Not so good survival game in frozen wasteland with poor story and weak gameplay.
Review in Slovak | Read full review
I’m very addicted to Fade to Silence, it’s a great survival game which is very challenging yet hard to stop playing. When I die, I start over almost immediately, ready to do better on my next attempt. The Boons allow you to take a different approach and retain certain items you have previously obtained and they are not locked down once you have selected them on one play, you can totally choose different boons on each playthrough for a different strategy. If you enjoy survival games, resource and camp management, or even games with lots of lush snow, then you should definitely check it out.
I may be veering towards the negative in my opinion of Fade to Silence but it’s a game that has potential to a a good addition to the genre.
Fade to Silence’s strong premise is marred by clumsy execution, poor writing, and painfully slowed pacing.
Fade to Silence tries to mix a lot of ingredients together to make something original, but can't escape the comparison to the games it's inspired by.
Fade To Silence's cool weather system and interesting ideas can't make up for a derivative combat system, samey open world design, poor story, and several severe bugs. This is an adventure you won't want to survive.
Fade to Silence as some really unique ideas, they’re just layered behind a boring and tedious set of systems.
Overall, while there are some performance issues and the graphical quality for the style isn’t as high as it could have been, Fade to Silence is on my list for top games of 2019. Maybe it won’t win any awards, but it’s blend of styles into a survival setting were simply fantastic and it’s an experience that will keep me coming back to it for a while to come.
Fade to Silence contains many interesting elements, but they simply do not combine well. The mix of a meditative base builder with clunky combat and the stress of permanent death results in a gameplay experience that is certainly unique, but unfortunately not enjoyable.
In my opinion, the game culminates into an expert combination of storytelling, survival, and community management, leaving me quite satisfied with the result. True, there are a lot of survival games out there, and aside from obvious clones, each is trying to find their niche to hopefully push their game, their story, into something more than the standard fare. For me, though not perfect, this game hits that goal. Well done, THQ Nordic.
For the flaws that it has, Fade to Silence is an ambitious game that provides a unique experience in a crowded genre. The world is stark, cold and unwelcoming, and there's a discomposing atmosphere that always puts you on edge. Fade to Silence isn't for everyone, but for those who want to experience a harsh, unforgiving world, this is just the ticket - just don't rush into permadeath mode right away.
A survival game that, despite a few interesting ideas, struggles to provide any reason to persevere with its overfamiliar gameplay and poorly handled storytelling.
All in all, Fade to Silence has been an enjoyable experience for me. It's got the resource management and camp building that I seem to be drawn to and challenging but not Soulsbourne level enemies to tackle. The glitches are easily fixed with patches (knock on wood that they are in the pipeline), and there's a decently sized map to explore with hidden passages and caverns to loot.