Rock of Ages 3: Make & Break Reviews
There's nothing wrong with a little weirdness and quirk and I've been very pleased that the Switch has delivered quite a bit in that vein over its lifespan...
Rock of Ages 3: Make & Break is the best in the series yet so if you enjoy smashing things by rolling a giant boulder around and setting up traps to mess with your foes then you'll have a blast making and breaking in this fun-filled sequel.
There’s no doubt in our minds that Rock of Ages 3: Make & Break is the best game in the series yet.
Rock of Ages 3 is an abrurd an pythonesque take on tower defense genre.
Review in Slovak | Read full review
It can be said that Rock Of Ages 3: Make & Break is a game that’s worth your time; Although it's not an awesome game, but there is no annoying aspect in it
Review in Persian | Read full review
There's nothing else quite like Rock of Ages out there. It's a mesh of things that shouldn't work together, and that's why I suspect no one else has tried to replicate the mad genius of ACE Team's work.
Rock of Ages 3: Make and Break offers a very different experience in terms of world design and atmosphere, and an entertaining -yet nothing too special- gameplay. It's not a game for everybody, but if you happen to have the right group of people gathered around, you'll have a great time with it.
Review in Persian | Read full review
Rocks of Ages 3: Make & Break isn't a great game but also it is not a bad game! This is not the best product of ACE Team but it's capable of entertaining the fans. Simple but effective issues might bother newcomers but if you have played previous Rocks of Ages, these issues can not annoy you.
Review in Persian | Read full review
Rock of Ages 3: Make & Break isn’t vastly different from prior entries but it is the biggest and best entry yet.
Rock of Ages 3: Make & Break is what I'd guess is a refinement more than a revolution of their ongoing series of paper cut out, boulder racing, and tower defense game using historical figures and public domain music. My disappointment isn't that it's a bad game, more that I see the potential for a really special indie title that could have a diverse array of level types, well-crafted humor, and a well-defined creator tool to build a more evergreen creator community around. I enjoyed my time well enough with it, but the decision to buy will depend on whether the drawbacks hit enough of your personal pet peeves.
Rock of Ages III: Make & Break is fine. The campaign allows for more flexibility in how you approach the game, but its absurdity works best if you haven't experienced the two prior titles. The core gameplay remains fun and frustrating, with the ball-rolling mechanics providing the bulk of the enjoyment while the defense elements do the same after loads of trial and error. The level creation tool's ease of use gives the game legs, and the busy community has provided a vast library. Overall, Rock of Ages III is a good time as long as you don't expect major improvements over the formula compared to the prior titles.
The foundation and core principles are what make Rock of Ages 3 enjoyable, not the desperate and shallow new modes.
Part racing game, part destruction derby, and even part tower defense, Rock of Ages 3 is all ridiculous fun. With a variety of gameplay modes and a map editor, there's a lot of life to this game, too. Rock of Ages 3 is a game that focuses on just being plain ol' fun and you know something? It really is.
Three years ago, Bigger & Boulder sought forgiveness in its shortcomings by repeating its originator's quirks.
Rock of Ages III: Make & Break is more or less the same Rock of Ages experience you've come to expect, only this time it includes a level-editor.
Rock of Ages 3: Make & Break is uniquely absurd, and gives players a massive amount of content.
For the most part, Rock of Ages 3: Make & Break is going to appeal to a very specific type of gamer.
Rock of Ages 3 may falter in the gameplay department thanks to repetition, uneven AI and a wobbly foundation for its strategy, but its madly charming presentation and a dedicated community of fans should be able to sculpt something gneiss out of this brave and boulder game.
Make & Break is at its best when injecting variety into the campaign, not only mixing up the environments but the game modes.
Rock of Ages 3 failed to impress us on almost any level. It's definitely a game with character, and it could feasibly work its charms on you, but in its drive to be different and unusual it seems to have neglected to be fun. Still, it certainly has an audience; broadly speaking, you don't get to a second sequel without your game mattering to someone. If you can muscle through the frustrations, you might be able to roll with Rock of Ages 3, but with so many other worthy titles on Switch, we can't say we'd recommend it.