Neversong is a dark and thrilling tale with a child-like twist, exploring human emotion in a world without adults. The dark storyline contrasts starkly to the beautiful score and artwork, the clear influences from Tim Burton and The Legend of Zelda creating an immediate connection and sense of nostalgia.
Neversong is an amazing adventure through a world that feels uniquely crafted. It stands out in its genre because it takes platforming, thriller, and side-scrolling game elements, mashes them together, and what we get is a well-balanced narrative adventure game.
Neversong offers a mix of action, exploration and puzzles that everyone will like, together with a compelling story and a moving ending you will remember for a long time. A pleasure for both eyes and ears that will also thrill you, despite the controls being a bit inaccurate.
Review in Italian | Read full review
Neversong hits the right note more often than not.
The content that’s here really is a joy to experience, and we’re of course conscious that artificially lengthening the game would no doubt diminish its value, but we can’t deny a certain level of disappointment after completing it in just a few short hours.
It’s a new example of what can come from Kickstarting gaming projects, and will likely remain a bright-spot in gaming’s memory for the foreseeable future.
It has just enough bells and whistles to suck you into its world, but not enough to compel your immersion.
An almost perfect platformer, Neversong is a deliciously dark experience that shouldn't be missed if you value story and worldbuilding.
If you liked the tainted dreamlike aesthetic of games like Inside and the exploration and platforming of titles like Ori and the Blind Forest and Hollow Knight, but also appreciate a tightly constructed narrative then you can do far worse than giving Neversong a few hours of your time.
Neversong is a highly effective release in so many ways. The standout framework and subsequent story building leave room for interpretation, and the apt aesthetics go well beyond mere window dressing. You don't see one-man studio releases of this high quality very often. Nearly everything falls into place in the best way imaginable.
There are parts of Neversong that hit the right notes, if you will, but they are too few and far between for the unique visuals and music to carry one’s enjoyment, and patience, through to the end.
Neversong pulls inspiration from many great works to create an equally wholesome and terrifying examination of human Guilt.
Neversong took me about three hours to complete, but its message resonated with me for far longer.
For me, the story and theming of Neversong embody a two-thousand-year-old statement of wisdom for us all: You will know the truth, and the truth will set you free.
Neversong is a litany of missed opportunities, poor design choices and an underwhelming story. However, anyone looking for an inexpensive and time-respecting source of chills and nerve-tingling horrors will find something to enjoy in the journey--if not the destination--of Neversong.
Neversong is one of those games that feels like an impactful and interactive art piece rather than the kind of title you envelop yourself in for hours and hours at a time. As with many indie projects, you can tell it was crafted with great care and a message that doesn't need a lot of time to register. I enjoyed it and would recommend it to anyone looking for a little dark adventure.
Although visually charming and despite the unique atmosphere, the game world feels somehow empty. Most of the gameplay relies on the same simple ideas which are repeated from start to end. Although it requires precision from the player, Neversong does not offer the control scheme to support such a need.
This is a game where the ending sequence saved it. As a platformer it barely stacks up to a lot of the competition; some portions of the art aren't that good; the combat is very wonky, with a "bouncy" feel; and, finally, the story doesn't deliver until the end. Adding some badly designed puzzle sections all pull Neversong down. The ending and the idea the title puts forth is powerful enough - even with some plot holes in retrospection - that is worth checking out if someone is into platformers, and has a few hours to try out something different.
Neversong’s art style alone makes me want to recommend it to others to play. Some platforming bits could be better and the game isn’t as deep as some other Metroidvanias but don’t let those things dissuade you. Neversong as a whole is a memorable and unnerving experience that should be played by fans of the genre.
Neversong is a delightful experience from top to bottom, but it just gets in its own way too many times. From frustrating level design to some hit detection issues in combat, there's just enough of a lack of polish to be noticeable, but the incredible aesthetic, thought-provoking story and top-notch blend of puzzles and platforming create an experience I would definitely recommend for fans of the genre. It just isn't necessarily one you need to jump off the couch to pick up.