Disc Room Reviews
To put it bluntly: Disc Room is addicting and full of polish where it matters. Everything else is just serviceable and something you probably won't notice. I mean after all it is Pacifist Smash TV and who would turn that down?
Disc Room runs with its easy-to-understand premise almost perfectly, so everyone can easily figure out the basics. The accessibility means that the initial ending can be seen by those who aren't deterred by constant failure. The puzzles related to some of the challenges are brain-teasers, and the simple analog stick and one-button controls are very responsive, providing more incentive for players to dig deeper into the game after the credits roll. Give Disc Room a try, unless you don't enjoy the evasive nature of bullet hell shooters.
Even though Disc Room is a fun game, its design suffers from difficulty that ultimately relies on randomness more than anything else.
In summary, Disc Room is a great title that really brings the "timed survival" reminiscent of some more classic games back to life. With colorful environments, interesting region design, many different types of discs to avoid, and some neat abilities to change up your play style, Disc Room certainly provides a solid experience. With added gameplay value in the form of extra challenge rooms and hard mode, there is a great deal in terms of content for what you pay for. As a switch title, I definitely appreciated how you can pick up a room or two at a time for only a few minutes between doing chores, or waiting for the laundry, or while on public transit. It's fun and simple, and that's exactly what it needs to be.
That said, Disc Room is a fantastic game. When I was playing, I got completely absorbed into the experience, so much so that the night I started I put four straight hours into it without realizing. It can be a little on the difficult side (rarely unfairly so), but this really added to the sense of accomplishment and progression that kept me locked into the game. I'm completely blown away that, for a game with such a simple concept, there's so much variety in design and so much content to discover. The team behind Disc Room obviously put a lot of love and effort into making it, and it shows. If you're even the slightest bit interested in it, you should give Disc Room a try.
With inventive objectives, Disc Room is a game recommended for everyone, but mainly for those looking for a frantic challenge. Just as everything in it is designed to kill us, everything also looks exquisite: the stages are interesting, the puzzles are creative and the enemies are very sharp (in both directions). However, there are noticeable performance problems during the short journey. That way, possible bug fixes, as well as those made by the team of scientists in Jupiter's orbit in 2089, would certainly make the great title even better.
Review in Portuguese | Read full review
A fast-paced arcade game with the soul of a puzzler.
Disc Room may run out of the fresh ideas in a little while, but those few hours are distinguished adventure.
Review in Russian | Read full review
Like a lot of other releases in the Devolver line up, Disc Room is a wonderfully unique release that stands out well on the eShop. That premise of "a shoot 'em up without the shooting" seems silly at first, but very quickly shows itself to be an interesting idea that's taken in plenty of fun directions. Disc Room is tough as nails in all the right ways, and this combined with plenty of secrets, solid accessibility options, and an intriguing premise makes for an experience we can easily recommend. Don't pass this one up, it's definitely worth your time.
All in all, Disc Room is a solid addition to the bullet hell genre. Alongside fluid gameplay mechanics, the choice to include puzzles makes the reaction-based thought process required to succeed in the game that much more chaotic and fun.
Brutally intense and oddly satisfying, Disc Room is the “one more run” kind of game you need to have in your library in rainy days. The lack of global leaderboards is a bit of a letdown, but don’t let that discourage you. Master it systems and dodge discs or die trying.
Review in Portuguese | Read full review
Disc Room might look like a simple game, but there’s some serious depth with its mechanics and old-school style challenge. The addition of accessibility options goes a long way to making it playable everyone, not just those that revel in the challenge
Disc Room requires the players to focus every second of the gameplay. Sometimes you’d even think that the developers want you to suffer and feel pain as if they are enjoying torturing the players because of their lack of skills. But there are still parts where they considered the wide range of players who would try an easier difficulty or apply less violent visuals. Even if you’re not a fan of the bullet-hell genre, give this game a go to. There aren’t much games out there that openly show ‘consideration’ for their players.
Review in Korean | Read full review
Disc Room is a straightforward arcade game that is fun to sink a few hours in as you reach a heightened sense of being. Weaving in and out of blades that are inches from you and pulling off some split-second dodges is panic-inducing but also pretty rewarding to your gaming ego. Even with a repetitive gameloop and some not-so-useful abilities, I had a great time maneuvering through this daring adventure while solving puzzles and facing death head-on.
Disc Room has its sharp edges. I find the story to be fun, imaginative, and clever. With that said, how the story is presented over a few short comic strips with no lines of spoken dialog or names is going to be divisive. Also, I think Disc Room’s difficulty is going to turn some people off. You really have to be patient, die a lot, and adapt. Players should not be bothered by giving up and moving to a different room before coming back. This could be a game you might want to stay away from if you smash controllers. However; there are three difficulty sliders that slow down the pace of the game, decrease the complexity of the goals, as well as the hazards.
Disc Room is a great example of a little indie game doing a damn fine job. From a small idea of bullet hell meets dungeon crawler, the developers have polished the concept up quite nicely. The variety of design ensure that each room feels unique. The innate difficulty of the game provides a satisfying challenge although it can also lead to some frustration. But thankfully the difficulty settings here are highly customisable and allow for great accessibility. Sure there are some confusing rooms, but they’re balanced out by amazing boss fights that left me wanting more. Overall, whilst there are some missteps, it’s definitely one game that’s well worth a try.
If you’re up for a slice and dice kind of challenge, you’ll definitely want to take Disc Room for a spin.
Disc Room is short and sweet, with an interesting aesthetic and some intriguing character building. Unfortunately the latter is hidden in menus, so there’s a chance not all players will get to see what is, in my opinion, one of the best parts of the game.
Disc Room is an addictive title that lends itself to short bursts of play. On its surface it’s a very basic title, but in reality it plays with its formula in such fun ways that make it more than just dodging discs. Anyone on the fence like I was should try out the demo, which is a great taste for what the game offers, because I don’t think I’m doing this game justice. Neither does all the promotion Devolver has done for this game. Disc Room is something different, and I like it.