Godfall Reviews

Godfall is ranked in the 17th percentile of games scored on OpenCritic.
3 / 5.0
Nov 15, 2020

Console launches are notoriously difficult for developers as they work to get a grasp on new technology.

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6 / 10.0
Nov 17, 2020

Despite that less than acceptable end game experience, I can still recognise the glimmer of potential in Godfall. For a first outing, Counterplay has achieved something that's undeniably striking in the visuals department, though that's marred by sameiness and the odd, isolated framerate hitch. We also have an addictive loot game and a surprisingly deep RPG upgrade system here, though it's hamstrung by fisticuffs that don't nail down those all important fundamentals.

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Spaziogames
Top Critic
6.5 / 10.0
Nov 18, 2020

Godfall is a derivative action with a repetitive game structures and bad loot balancing. Despite the good graphics, there are few game elements that can be saved.

Review in Italian | Read full review

6.5 / 10.0
Nov 18, 2020

Godfall is a typical game that make you scream when you watching its trailers, but make you sleepy when you actually playing. Its gorgeous art design and outstanding graphics are indeed commendable. But in other parts, it's very boring.

Review in Chinese | Read full review

5 / 10.0
Nov 18, 2020

A disappointment in almost all areas besides combat and graphics, Godfall feels more like a next-generation showcase than anything else. A boatload of stats and unsubstantial loot are just some of Godfall's major problems.

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3.5 / 5.0
Nov 15, 2020

Truth be told, Godfall is a hard experience to review. You have a serviceable story, impressive graphics for a launch title, satisfying combat centered around an underwhelming loot system, RPG mechanics, and diversity. I will honestly say I did not get the experience I was expecting, something like Destiny centered around swords, but it was still good. There are certainly great things to be said about everything here, you should just go in expecting more of a hack and slash game than one centered around loot.

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5 / 10
Nov 16, 2020

It might at least be a fun one to pick up on sale in a few months when the launch hype has died down – by then, they’ll have hopefully mixed in some more variety to make it worthwhile.

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7 / 10.0
Nov 18, 2020

Godfall is often great in its moment to moment gameplay, though fails to ever make anything of its story. It's a fun time, but never feels like it reaches its full potential.

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EGM
Top Critic
4 / 10.0
Nov 11, 2020

Godfall's sluggish, overly complicated combat, hilariously paper-thin story, and numerous technical issues make it a lowlight of the PlayStation 5's launch lineup.

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Nov 11, 2020

Godfall's dazzling visuals and promising combat are held back by repetitive dungeon crawling.

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Nov 11, 2020

Godfall currently feels very familiar: it unashamedly borrows the loot system that made Destiny and Borderlands great, attempting to mix it with hardcore Souls-like melee combat. In the first few hours, this makes the game feel a little dull. But the core mechanics feel well built and could act as a stable base for the game's more interesting character building and co-op dynamics, of which I've currently only scratched the surface.

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Nov 12, 2020

Godfall is an ambitious action RPG with gorgeous graphics and great combat mechanics that jump off the screen. Unfortunately, its repetitive locations and missions, lack of strong narrative, and uncompelling characters may fail to impress players and those factors prevent Godfall from living up to its potential.

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PCGamesN
Top Critic
5 / 10
Nov 13, 2020

Godfall's tried and trusted combat feels pleasant from moment-to-moment, but doesn't do enough to distract from an otherwise hollow experience.

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6 / 10.0
Nov 16, 2020

Godfall hits the nail on the next-gen launch game head: All style, very little substance. Granted there's some fun to be had but once the next-generation glitz wears off what's left is a repetitive slog through levels that quickly get old.

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6 / 10.0
Nov 17, 2020

Godfall is a beautiful game with a shallow story, but could have been so much more had someone taken the time to really hash it out and tie each Valorplate into a different character and expand on the realms. Instead we are given a confusing story that doesn't fit the equipment and realms that really don't care which suit you are wearing. While the weapons and armor gave the game a serious chance at success, I'm afraid the storyline and repetitive gameplay will doom this game to the bargain bin. It is beautiful, though, and that is its greatest achievement as a launch day PS5 title.

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2.5 / 5.0
Nov 30, 2020

After slogging through the rest of Godfall’s campaign, you’ll reach the end-game content, consisting mostly of Dreamstone missions, which do continue the story a little bit. Past that, you’ll be grinding through the game’s toughest missions repeatedly in search of greater loot.

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6 / 10
Nov 30, 2020

Godfall is a very good-looking game for your brand new PS5, very shiny, but the battle system and gameplay as a whole becomes very boring pretty quickly, as it has many many issues too.

Review in French | Read full review

Dec 2, 2020

Godfall is one of the very few new IPs available for next-gen consoles at launch, and while it's fun to play and gorgeous to look at, it doesn't have much else going for it.

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DualShockers
Scott White
Top Critic
5.5 / 10.0
Dec 16, 2020

The numerous pitfalls and issues in Godfall prevent the better aspects from shining through, leaving only a dull mess that isn't worth the hefty price tag.

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6.8 / 10.0
Dec 23, 2020

Godfall could scratch that action game itch if you don't mind how lackluster it is in other areas. A paid expansion is coming out in 2021, so I'm curious to see if that'll address any of my concerns about the campaign.

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