The Order: 1886 Reviews
'The Order: 1886' is bursting with creativity when it comes to design, narrative, and setting, but its gameplay is far too linear and derivative to be worth a full price purchase.
The Order: 1886 isn't a disaster, nor is it a particularly good game. It's a hollow diversion, entertaining but outmoded and caught somewhere between a medium it repeatedly fumbles and one it fails to effectively embrace.
Though a stylish adventure, The Order: 1886 emphasizes its cinematic polish at the crippling cost of gameplay freedom.
Worthy in its (assumed) intent, and visually spellbinding, The Order's archaic, player-detached approaches to interaction and narrative make it a dated and instantly forgettable experience.
A beautifully realized world that sacrifices more involved gameplay in the name of cinematic presentation
The Order: 1886 is a boring collection of game cliches that betrays its fascinating premise.
Though it nails some of the fundamentals, The Order: 1886 has been released without answering the essential question of what it offers that other games aren't already doing better.
There's a word for games like The Order: 1886. Rental.
A dreary, joyless lump of a game.
Avoid it until and unless they patch in a satisfying conclusion.
After almost two years of anticipation and endless hype, The Order: 1886 introduces itself with the bravado of a dead fish. With a premise interesting at surface level, enormous backing from Sony and technically incredible visuals, The Order seems like it would be a sure-fire hit.
The Order: 1886 is a graphically stunning title bogged down by tired combat scenarios and a lackluster story.
The Order is thrilling and frustrating.
A stunning action game that relies on story and performance over padding and tacked-on game modes, The Order: 1886 will nonetheless divide gamers with its short run time and reliance on cinematic dazzle.
Ready at Dawn, finished by the afternoon.
Yet, this is a high-quality first chapter of a promising new IP that fully deserves a chance from all lovers of an exceptional story and tight, fun cover shooting gameplay.
I give this game a Hold. It's not a bad game, but the inexplicable game design decisions that bog it down, and the relatively short amount of time you actually spend playing, make it a tough sell at $60. It's one of those games I find myself liking, but even more so wishing were something more—more the game it could have been, and less the game it is.
It is an unfortunate irony that a game offering a glimpse into the future of video game graphics should be so hamstrung by its limited, conventional gameplay. This is one anachronism too many — even for a steampunk game.
Beneath the technical wonder this is just a dull, aimless Gears Of War clone – where the attempts at storytelling are just as boring and lifeless as the action.
Outside of the sleek presentation and interesting world building, there's nothing truly special about The Order: 1886. It's a shame in many ways, because I'd love to see a more tactical style of gameplay in line with Valkyria Chronicles, or a more in-depth game in general using the same engine and lore. I sincerely hope this isn't the last we've seen of this universe, but for now, it's only worth visiting once, briefly.