Babylon's Fall Reviews
I hate to be this negative and scolding in this review, but in its current state, Babylon's Fall should not exist, especially not with such a hefty price tag. It's a live service game that's hell-bent on monetizing everything, but it's uninterested in being engaging, rewarding, or nice to look at. There are plenty of glimpses of the familiar Platinum Games talent involved, teasing the game that could have been, but it ultimately fails to make an effort except for microtransactions. Even hardcore fans of the genre or Platinum Games should likely avoid this title.
Babylon's Fall is a game that impresses by the fact that nothing in it works as it should. It's a boring title and marked by a series of problems. It ends up standing out as one of the worst games in a year full of great releases.
Review in Portuguese | Read full review
Babylon's Fall doesn't have the ability to offer a rich and enjoyable multiplayer section.
Review in Persian | Read full review
Babylon's Fall is not only not a good game, but it is the worst game made by Platinum Games.
Review in Persian | Read full review
Platinum Games released its worst game in history and it is surprising that Square Enix simply did not delete the game. It's ugly and boring, and the servers are already empty.
Review in Polish | Read full review
BABYLON'S FALL is a huge disappointment. The initial charm of the combat system fades off very quickly and the level design feed that feeling of monotony of boredom. This is a shame, as the combat and the narrative concepts have so much potential.
Review in Spanish | Read full review
I don’t think we should completely give up on it, though. Games have been turned around from disastrous launches to become quite well-loved things, and I do think there is room for Babylon’s Fall to grow, while also being a decent time (in the right conditions) right now. It’s certainly content rich in its current state already, and while it’s probably a bit of a gamble throwing money into something that might not be around for too long, I can still see this developing a community.
My time with Babylon's Fall was a strange one. I don't recall ever disliking a game so heavily, only to fall in love with it moments later. The satisfaction driven nature of the experience is a road worth taking, but the slow burn isn't for everyone.
Babylon’s Fall is a failure on multiple levels made worse by a plethora of outdated ideas and Square’s reluctance to innovate on the games-as-a-service model that ensures that it’ll never stand out in a sea of other mediocre live service games. This would have been an ok game if it weren’t for the premium track battle pass that really doesn’t seem to appeal to anyone. In its current state, it’s not worth the asking price.
BABYLON'S FALL could have been a well-known game, but the studio's greed which lead them to make the game depend on the GARAZ currency that can only be bought with real money, and its many problems and technical issues made it one of the games that I do not want to try again in my life.
Review in Arabic | Read full review
I can't shake the feeling that this is simply a hastily paid title that doesn't even reach the qualities of Platinum Games in the near future. We recommend Babylon’s Fall for 3 points out of 10. But if there are no drastic changes, then we really have a candidate for the worst game of the year.
Review in Czech | Read full review
Babylon's Fall is a soulless product with a repetitive combat that is miles away from the titles that PlatinumGames are known for, misguided visual style and a metric ton of microtransactions.
Review in Slovak | Read full review
Babylon's Fall is simply a nonsensical title that conceptually could have worked and at times seems to, but then the predatory and currency-locked design comes into play and ruins the whole experience, if not completely nullifies it. This is literally a "Pay 2 Enjoy" title, meaning that in order to enjoy the best armour, aesthetics and rewards the only way is to either pay or agree not to do so and be fobbed off with armour recycled from Final Fantasy XIV (and at this point we'd recommend spending the money on that). We don't know how long Babylon's Fall will go on, but the only way to at least save the game will be to remove the premium shop completely and put its rewards in as drops for major tasks, then maybe Platinum's Games' tried-and-true rhythm will keep a loyal niche.
Review in Italian | Read full review
To put it mildly, Platinum Games’ very first live service outing falls short in just about every area.
Babylon's Fall has a very fun and well thought out combat system for a multiplayer environment, but it needs several tweaks to make it a more accessible and user-friendly experience if it is to succeed in the long run.
Review in Spanish | Read full review
The final product that is Babylon's Fall gives the impression that the developers gave up halfway. You know when you start something, see that the idea is impractical, silly or just plain boring to go ahead with, and then you don't care, launching it without any will? That's the impression left by the game.
Review in Portuguese | Read full review
Surprising no one, Babylon’s Fall’s live service trappings are its biggest failing. The way it handles loot, crafting, and customization could just as well exist in a self-contained single player experience with appropriate tweaks.
It’s pretty ironic that for a game that tests so much of your patience, our rating asks you to wait some more. That’s because, given the chance, there is some semblance of fun to be had with Babylon’s Fall, but getting to that point is an extreme test of willpower that not many will be able to overcome, especially given its $60 price point. There are some interesting ideas here, especially with its class-less and weapon-based systems, but a lot of conflicting mechanics muddle the whole product. Each of these systems taken on its own sounds solid, but they come together to form an incoherent game that requires a lot more effort from its players.
With lacklustre combat, serious flaws in visual design and clarity, and a complete absence of synergistic team-based gameplay, Babylon’s Fall is a disappointing attempt at a live-service game.
Unfortunately, the attempt by Square Enix and Platinum Games to enter the world of Games as a Service with BABYLON’S FALL has ended in a mediocre game that will pass with more pain than glory in the world.
Review in Spanish | Read full review