Redemption Reapers Reviews
Despite a lack of imagination in its story and setting, Redemption Reapers is not without appeal. Strong production values, excellent music, and solid core combat mechanics promise an engaging experience. Its stabs at originality are both appreciated and a mixed success. Better balance, less oppressive mechanics, and shorter, streamlined missions could make Redemption Reapers an attractive choice for fans of tactical RPGs.
Despite having some fun wrinkles on the tactical RPG formula, Redemption Reapers is too frustrating in its early levels to justify the thin plot and undeveloped characters. The music is the only consistently stellar part of the game, which is let down by uneven visuals and poor gameplay balance. You're better off looking elsewhere for your tactical RPG fix on Switch.
Redemption Reapers is a strange, sometimes admirable, and sometimes frustrating tactical RPG. It has several intriguing components conceptually, both in its narrative and mechanics. But in places it falters in execution, leaving behind an uneven though interesting experience.
After the great success of Ender Lilies, we expected that Redemption Reapers could follow the same virtuous path of the previous game. The reality is that despite some good gameplay mechanics, everything seems like an early access game.
Review in Italian | Read full review
There are some real fault lines running through Redemption Reapers that are hard to look past. The story and characters just aren’t given enough history to make anything feel particularly meaningful; there’s no real driving force. Early difficulty spikes are extreme and frustrating, and poor stat growth, coupled with extremely low hit points for many characters, makes it feel like the odds just grow increasingly insurmountable – at least until you can go back and grind to obtain experience points, which you won’t be able to do for the first part of the game. While the dark atmosphere, gorgeous visuals, and haunting soundtrack are promising, and while the combat mechanics have some real potential, the balancing issues, difficulty spikes, poor AI, and flat storytelling simply bog Redemption Reapers down too much.
Good mechanics and presentation can't make up for Redemption Reapers' lacking plot.
Analyzing the whole work, Redemption Reapers is too simple to stand out in the current scenario of strategic RPGs. Nevertheless, gamers who are fans of the genre who aren't afraid of imperfect experiences will likely find it enjoyable. It will only suffice for expectations to be dosed.
Review in Portuguese | Read full review
Much like the heroes in the game, at one point I thought Redemption Reapers could be redeemed. But in the end, the sins it committed were a bit too much and despite almost making it back into my good graces, it fell just short and left me wishing I was overwhelmed by the hordes of Mort sooner rather than later.
Despite having a very simple story with very weak characters and a very limited and repetitive level design, Redemption Reapers is not a complete failure. Its slow, challenging pace uniquely explores the complementarity between your units' strengths and weaknesses, the story has a few high points, and the soundtrack is always good company for your tactical experience. The title is only recommended for tactical RPG fans who want something challenging with a slow pace and don't have better things on their radar.
Review in Portuguese | Read full review
Redemption Reapers tries to evoke a sense of desperate, skin-of-your-teeth battle, but succeeds more in adding tension to its combat than its narrative.
A dark fantasy TRPG with an engaging story told by high quality dialogue and animation. Combat is intense and small-scale, controlling only up to five characters. An enjoyable bet of challenging strategy but without going to extremes of other titles of this genre.
Review in Spanish | Read full review
The game itself is competently executed, and if I try really hard to ignore the rip-off side of things, I would call it a decent game. But even then it has some pretty significant flaws. So while I did derive some enjoyment from it, due to its rough edges (among other things) it’s really hard to recommend to anyone unless you’re a die-hard tactical RPG fan who doesn’t want to own a Nintendo system and/or doesn’t like the Fire Emblem or even the Final Fantasy Tactics IPs. Which is unfortunate, because I really wanted to be able to; there are not a lot of good games in this genre that are available on PC that I can simply name offhand.
Redemption Reapers is a brutal strategy RPG where every move you make can be the difference between success and defeat. While the game might be unapproachable to start, there are moments of true joy to be felt for those who are willing to put in the effort. Although to get there, you’ll have to be willing to take multiple punches to the jaw after trying to get through the UI.
The guys from Adglobe keep bringing us unexpected gems after that ENDER LILIES: Quietus of the Knights. On this occasion with Redemption Reapers they share part of the setting but they completely veer from the genre, although they do it, again, with a wonderful bill. The graphics, very nice, the music, with the necessary epic that extols the whole, some cinematics that finish putting the tie and a playable development that, although it does not come to revolutionize, like its story, they easily fulfill what is expected .
Review in Spanish | Read full review