Total War: Warhammer Reviews
Total War Warhammer is a another great success for Creative Assembly. The factions are extremely diversified and, although some beloved units are missing, the variety of strategies and playstile is impressive. The RPG-Style hero management, the new flying units, the introduction of side quests and of a loot system: every feature intelligently expand the classic formula of Total War.
Review in Italian | Read full review
If you are a Total War fan or if you love strategy games, I can wholeheartedly recommend to give it a try, even if the shift away from a historical setting might make some frown. The gameplay, the flavor and charm of the setting, and the depth of options are definitely worth the effort to move a bit outside of the history comfort zone. On the other hand, if you are a Warhammer fan, I guess you don't really don't need my recommendation, you're most probably already playing it and enjoying the hell out of it.
This is Warhammer, and the marriage between its lore and ideas, with the gameplay of Total War makes for what could honestly be one of the best entries in the entire franchise.
Total War: Warhammer is quite possibly the most exciting strategy game to come out in a long time. It's a huge change for such a long running franchise, brings in so many new features that work so well, and looks downright stunning as huge numbers of fantastical creatures create all manners of havok across the battlefield.
Total War has been striving to capture this feeling of Epic iteration after iteration and looking to a historical context for inspiration. But it's the realm of fantasy, the Warhammer universe and its wonderful storytelling, where I think the formula has found its true home. This is probably the best Total War game to date, and certainly the best Warhammer game. Put together the two make wonderful companions. Some of the minutiae of the campaign can be a bit of a slog, but the real artistic genius of this game is when the lore of Warhammer becomes the brush to paint broad strokes across the canvas of the Total War foundation. The end result is Epic. Fantastic battles that can be enjoyed alone, or that become the spearhead of a richer narrative in the Campaign.
There's a lot to love about this game but at times it really can feel like too much effort.
The match-up of Warhammer and Total War is as harmonious as hoped, adding tremendous faction diversity and fantasy flavour to the familiar series mechanics. It's technically sound too, but several old flaws (like AI blind spots in sieges) remain. An invigorating addition to the series, nonetheless.
Fantasy tabletop warfare meets historical strategy simulation in a game that should be inaccessible but ends up exciting
Total War: Warhammer manages to keep fans of both the Total War and Warhammer franchises happy, delivering excellent strategy gameplay and the best Warhammer video game to date.
Total War: Warhammer mixes computer and tabletop effortlessly into a fantasy bloodbath. With four diverse races, plenty of character and a promise of much to come, it's hard to not recommend this to anyone who's ever dreamed of playing armchair general in the High Fantasy realm.
It feels exactly the way a Warhammer-themed Total War game should feel, and creates tons of dramatic battles and storylines over the course of each campaign. But to reliably generate all that excitement and tension, it secretly disconnects many of the strategic systems that hold good Total War games together.
Warhammer is an excellent turn-based strategy that takes the best of Total War and Warhammer, and melds them together wonderfully.
Total War: Warhammer is the most interesting, most polished, and most enjoyable Total War game to date. Depending on which camp you come from you may have a slight learning curve, but its definitely worth it as this game has plenty to sink your teeth into if you're a fan of strategy, high-fantasy, or both.
This is one epic game. A great fantasy battle circus, the new CA title is quite the visual experience, while remaining tactically engaging.
Review in Italian | Read full review
With four strikingly different races, Creative Assembly have done a fantastic job in bringing the Warhammer tabletop game's fantasy setting, variety and tactical trade-offs to life. Those thematic differences have also been infused into the campaign in several ways, but there's perhaps a little too much common ground, and you can see the same fundamental framework beneath the surface. With plenty more races still to explore and stories to tell from this world, Total War: Warhammer does little to disappoint as this fantasy project is made reality.
Outside of Shogun 2, Total War: Warhammer is my favorite Total game to date. Developing this project must have been a massive undertaking, because it somehow manages to not sacrifice the core tenets of the series while staying true to the ever-expanding source material of the Warhammer universe. After nearly two decades of historical battles, having the chance to command a magical undead army is a breath of fresh air.
When you walk away from Total War: Warhammer, you'll feel like you've played yet another decent Warhammer game. It has the attention to detail and adherence to lore that fans of the IP look for, but without many of the compelling qualities that are needed to substantiate AAA games in a release-heavy year like 2016.
As it is, if you like strategy games but you haven't tried out Total War yet, this seems like a pretty good entry point. And if you're a longtime fan and you're feeling burned out, this refreshing take is probably just what you need.
Ditching history has set this series free.
The Warhammer universe blends with the tactical gameplay of Total War to create one the best real-time strategy games ever.