Shiness: The Lightning Kingdom Reviews
Shiness doesn't try to reinvent the wheel, and its style and execution are designed to evoke memories of your gaming past. Come for the pretty world, stay for the fast, if slightly messy combat.
While creativity should be appreciated and rewarded in the gaming industry, and a very interesting world has been put on display here, the rest of the game is just not up to snuff. Shiness may be worth checking out for those who are yearning for more fantastical worlds to explore and the return of PS2-era style RPGs, as it certainly scratched that itch for me. but others should carefully consider their purchase before joining Chado on his grand adventure.
A great RPG and a remarkable beat'em up that sometimes is too ugly for being excellent due its indie (and low cost) roots.
Review in Spanish | Read full review
Enigami's attempt to craft a full Action-RPG experience as an indie developer deserves praise, and, visually at least, it comes close to aping its peers. However, a meaningless story, awful dialogue, irritating combat and an utter lack of pace sees it come up short in every other area that matters.
All told, Shiness is an uneven adventure, but one I'm glad I undertook. While it's too ambitious for its own good, deep down, and despite some hard-to-overlook faults, you can just sense that this was a passion project. I'm not sure if Enigami will get to make a sequel, but if it does, I'd be up for it.
I can certainly do without these bugs, but they're not enough of a deterrent to keep me from finishing this fun-filled action adventure. I'm just glad that I discovered the game at all because Shiness: The Lightning Kingdom has managed to fly its virtual airship under the radar until now.
Shiness: The Lightning Kingdom is an action role-playing game that does a lot of things well, such as the deep battle system, exploration, and setting. At the same time, none of these are truly original, preventing it from being truly great. Still, those who love action RPGs from the 90s will find plenty to like in the game since Shiness is quite fun for the whole duration of the adventure, despite its predictable story, lackluster writing and somewhat wonky battle controls.
The term so close, yet so far away fits perfectly here. I adore so much of what this game does, but the combat becomes its Achilles Heel. With some tweaking this could easily be a franchise action RPG I would gladly play every few years. As it sits now, the frustration kept me from enjoying the best parts of Shiness and its world.
Likable characters, exciting battle mechanics, and interesting colorful locales kept me engaged throughout my roughly 25 hours with the game. It doesn't set a new bar in any of its many disciplines but it's clear a lot of care and love has gone into Shiness: The Lightning Kingdom and the team at Enigami should be proud of what they've accomplished. They've built a solid little budget RPG.
An indie adventure with far Eastern inspirations that does a great job of masquerading as a big budget spectacular, Shiness will delight those looking for a fix of action RPG goodness with one eye on the classics of yore.
While not perfect, Shiness: The Lightning Kingdom is fairly impressive to look at. It has a beautiful and intriguing world, so it's a bit of a shame that you don't get to learn more of the history behind it. Still, there's a tough but fun battle system to get to grips with and plenty of puzzles to solve. If you prefer your RPGs to be more relaxed and serene then you may struggle with this one, as the fast-paced combat system means that button mashing your way through it will quickly lead to the game over screen. But for as much as we enjoyed our time on Mahera, a poor combat camera and plethora of bugs let it down – here's hoping for a quick patch.
Shiness: The Lightning Kingdom is an example of a good idea drowned in poor implementation. Bad map system, terrible navigation, dull world with the sterile side quests, filled with resurgent enemies, strange combat mechanics and terrible camera cause only one feeling - a deep disappointment. And even good puzzles are not able to save this cute, but such a raw product.
Review in Russian | Read full review
Shiness: The Lightning Kingdom is a rare gem that captures the feeling of early PS2-era RPGs such as Dark Cloud and Grandia II while bringing it's own brand of modern to the table. The game certainly isn't perfect and the technical cracks most definitely show, but the things it tries to do well, it succeeds.
Shiness the Lightning Kingdom is an Action-RPG that offers very good RPG elements, but poor Action elements.
Review in French | Read full review
Shiness: The Lightning Kingdom is the product of a small team trying to do too much and, ultimately, falling flat. It pains me to say it, because I saw the potential in Shiness way back when it was a fledgling Kickstarter upstart, but this is one of the worst gaming experiences I've had in a long time and I cannot recommend it to anyone that likes fun.
A hybrid of an interesting RPG setting, a fighting game style combat system of pleasing back and forths, and a great manga aesthetic, that is let down by frequent technical issues, a frustrating camera, and a poorly told story. Fans of both RPGs and Fighting games may well find something to love here but be prepared for a general lack of polish and some more glaring issues.
An imperfect labor of love that's a blast but falls frustratingly short of its potential.
For all of these reasons, I can't say that I think Shiness is a bad game. It's just a game that has leaned into its genre so hard that its spine is cracking. If you're the kind of person who wants to micromanage numbers within the framework of a traditional JRPG story in a fantastical world of animal-people and human-people, then this might be the game for you. If a single part of that sentence made you have a second thought, then it probably isn't.
Samir Rebib's journey of seeing his childhood creation come to life has to be a dream come true, and even though Shiness: The Lightning Kingdom has its problems, this indie action RPG is a lot of fun. Dungeons are quite expansive, featuring unique boss encounters that go beyond simply mashing buttons. They also serve to help flesh out the relationships between the characters, but it's just a shame there aren't more of them.
Shiness had potential, but it went to waste due to faulty battle system. If there were no other exciting games in the genre right know, I would recommend it – but there are plenty.
Review in Polish | Read full review