Shiness: The Lightning Kingdom
Shiness: The Lightning Kingdom is an example of a good idea drowned in poor implementation. Bad map system, terrible navigation, dull world with the sterile side quests, filled with resurgent enemies, strange combat mechanics and terrible camera cause only one feeling - a deep disappointment. And even good puzzles are not able to save this cute, but such a raw product.
Review in Russian | Read full review
The Lightning Kingdom comes to it may be worth a play on your backlog but I'd wait for a sale or if you have nothing else you feel like playing but want an okay RPG to fill the void.
A great RPG and a remarkable beat'em up that sometimes is too ugly for being excellent due its indie (and low cost) roots.
Review in Spanish | Read full review
Shiness: The Lightning Kingdom is a beautiful action RPG full of fantastic and varied gameplay.
Overall, Shiness: The Lightning Kingdom isn't that bad. The story is good enough, if a tad generic, while the characters are likeable if you can get past their odd dialogue and exaggerated reactions. Outside of a pretty finicky magic and parry system, the combat is done well for those who crave real-time action over menus, and some of the other systems bring some depth to that. Presentation is decent, but the camera can be enough to put off some people. If you're craving a game that sticks to some JRPG standards, Shiness isn't a bad one to check out once you're done with the heavy-hitters on the system.
Shiness:The Lightning Kingdom is a reach too far for a small indie studio to handle and it shows. While the game plays well and looks fantastic, the lack of a decent story shows that the developers were under tight budget and time restraints. If they would have had more time and money I believe that Shiness could had easily been a better game. While Shiness has some positives like the overall design and the combat, the lack of a compelling story ruined the experience.
I want to love Shiness, I really do, however little things here and there keep pushing me back more and more; it annoys me, since this game has the sort of charm and love that I look for in games, just graphical and battle-system based issues keep it locked behind a low score. Shiness gets a 6.5 / 10. I REALLY want to give this title a 7 / 10, but for the reasons above, I feel like it needs a little more work to achieve this vision.
Shiness: The Lightning Kingdom combines the classic JRPG adventure format with fighting mechanics. Well knowing this is from a small french indie team, Enigami, we can see all the passion and the work behind the game, but we can also see all the limits due to the smallness of the project itself. All these problems afflict the gameplay, on the technical side, and mostly the combat system, the one who should made this videogame really shine. In the end, we can see a great potential from Enigami team, but we can't deny that Shiness is a good game with a lot of problems.
Review in Italian | Read full review
The Shiness: Lightning Kingdom brings forth an effort that far exceeds its minimal $30 price tag.
While I wanted to get in and explore the beautiful looking world of Shiness I was constantly routed in my efforts by the frustrating fighting system and some strange design choices.