There's little to dislike about Quill and Moss outside of how short it is, especially now that the technical complaints are cleared up. This is a beautiful entry into a VR series that'll hopefully have more than just one sequel, and Quill is a wonderful character who deserves more players to get to know her.
Moss made a wonderful first impression and never let up. Spending four hours with Quill in this VR world was a joy, and no one element or environment type wears out its welcome. Its mix of combat and puzzles hooked me quickly, always kept things fresh, and left me wanting more.
A magical experience that is comfortable enough for VR newcomers to enjoy, while intricate and immersive enough to thrill VR veterans.
One of the most impressive PlayStation VR games so far, in terms of both its technical achievements and the sheer joy of playing it.
Moss tells an interesting story with an adorable protagonist. I count it among my favorite VR experiences
Moss is not so much a game as it is an experience. Polyarc sets an immensely high bar for storytelling in VR, exuding careful and deliberate artistry in every aspect — sound design, lighting, camera, visuals — to create a world worthy of straining your back to see the area in 360 degrees. In every sense, I felt like I was inside one of those beautiful, gilded storybooks. The only thing missing was the smell of the forest and old paper.
Moss makes it easy for you to connect to its adventurous, adorable protagonist as you accompany her on a whimsical journey though a surprisingly inventive platformer.
I sincerely hope Polyarc is successful enough with Moss to make a sequel, because I'm not ready to say goodbye to Quill. This could easily be a flagship series for PlayStation VR.
Moss is one of the very first surprises of 2018 for PlayStation VR owners, a little big adventure filled with puzzles brilliantly designed, that put its focus on the main character, a little rat, that moves around levels designed as doll houses. It's biggest flaw it's that it's a very short game, but one you will embrace and love for a long time.
Review in Spanish | Read full review
Moss is an absolute joy to play, proving that a great VR experience doesn't always require that you flail your arms around while fending off bouts of motion sickness. It's a wonderfully realised puzzle platformer with clever twists, beautiful backdrops, and an adorable hero, making PlayStation VR even more tempting for prospective buyers.
Moss is a fantastic game with a story that will draw players into its world and it has some great visuals to back it up. While there is some death and darkness to the title, I would still consider it a family friendly title, but maybe not something for the young, young kiddies.
Moss is magic. It's an impressive game, not just for the excellent use of PlayStation VR, and at the same time it's the perfect way to spread what VR is capable of.
Review in Italian | Read full review
Moss is one of the most interesting experiences ever done on VR and has a main character that we deeply love: Quill. It may not be perfect due to the restrains of PS VR, but despite that, it's an excellent portrait of VR narrative and gameplay.
Review in Spanish | Read full review
Clever, different, but sadly all too brief. Moss might not be the singular game to justify the purchase of a PlayStation VR, but it is one of a growing number of PSVR releases that build up a decent list of reasons to pick one up.
Moss is my favorite VR experience so far.
Polyarc has created a fantastic world filled with compelling characters, creative puzzles, and a story that'll stick with you long after the five-hour runtime. Moss is precisely the reason you buy a PSVR, and it's sure to make any player fall in love with a brave little mouse named Quill.
Throwing in the heart-melting cuteness of ASL fluent Quill, a career-best soundtrack from Jason Graves, and an emotionally resonant story, Polyarc’s upgrade exists to remind you why Moss was one of PSVR’s must plays.
Moss is an excellent game that completely changed the way I feel about the platformer genre. An adorable main character, striking presentation, and perfectly balanced gameplay far outweighed my minor bouts of VR discomfort to create a truly special experience.
Though a significant amount of time has passed since its original release resulting it not being quite as fresh as it was and its relatively brief five hour or so duration might frustrate those looking for a more substantial morsel, Moss nevertheless enthrals thanks to its extremely likeable heroine, superbly judged platforming adventure gameplay and sublime VR presentation. If you've yet to hop on the Moss train, now is the time to address that.
It's easy to scoff at the idea of VR making any appreciable difference in a VR game, but you would be wrong to do so. Moss, a combination platformer/audio book, is exactly that, and it is very, very well done. If asked if I would have enjoyed it as much "flat," I have to say that I wouldn't have. The VR aspects are subtle, but still make large contributions to the overall game play. It appears to be a small kid's game at first, but the difficulty does ramp up to a fairly challenging level.