Vampyr Reviews
This port of Vampyr is the perfect way to investigate yours sins wherever you are. Great job for a great videogame.
Review in Spanish | Read full review
"Vampyr" is a game with one foot in the grave and one on solid ground. Though the game's combat feels rooted in the past, learning its citizens' secrets and uncovering their social networks makes for an alluring proposition in our age of oversharing.
The underlying game mechanics require a certain amount of suspension of disbelief, but those that can will find an entertaining penny dreadful.
The developers did a lot of work to keep the immersion intact, like not allowing me to use abilities while in areas with NPCs for instance. This makes the map feel unnaturally bare when moving between districts and also makes one particular series of option quests feel off. Occasionally, I came across helpless humans that I had to save from enemy creatures. When I did so, the NPCs didn't seem to have noticed that I totally vamp'd out and ripped their assailants apart.
An inspired use of the usual vampire clichés with some fascinating moral decisions to make, that always impact the game world and its combat in unexpected ways.
Much like its early 20th century setting, Vampyr feels like a bit of a throwback to a past age of action RPGs. In a time where the genre is evolving Vampyr holds on to past ideas for much of its tenure, and it doesn't have a story strong enough to overcome that fact. The world itself is ripe for lots of stories to be told within, with Dontnod having done a good job with world building, but while Vampyr isn't a bad game, nor is it as great as it could be.
The story may be a tad lackluster, and the combat may be clunky as hell, but Vampyr does offer a compelling adventure for those looking for some blood-sucking fun. It also manages to effectively make you feel like a creature of the night at times. Unfortunately, the frequent technical issues sapped just about every ounce of joy from the experience, leaving this digital world a dry, lifeless husk.
Vampyr sets a new standard for Dontnod's already excellent narrative. Combined with a fine action RPG mechanic, it offers an immersive and hard to forget experience.
Review in Italian | Read full review
Even with it's noticeable flaws, Vampyr has the potential to be the new cult gem among vampire lovers. If you can see beyond technical limitations, the story and characters will trap you within their arms and suck until the very last drop of... your time.
Review in Spanish | Read full review
Don't buy this port until the performance issues are addressed. I can't recommend it as it currently exists to fans of the game, or those with only a Switch in the house: I can't recommend this port to anyone. Skip Vampyr for the Switch; there are better ways to play a bloodsucker out there.
Vampyr is very ambitious and presents a lot of cool and interesting ideas, but just doesn't quite hit its mark.
Sluggish combat aside, Vampyr will provide hours of blood-sucking entertainment. You can be the vampire you always wanted to be, as ruthless or benevolent as you desire. Weighty life-or-death decisions all but ensure that players will want to run through the campaign multiple times to see how things would play out differently by killing or saving certain individuals, or by upgrading certain abilities earlier or later. Vampyr is a cinematic, single-player experience well worth your time and money. A harrowing adventure await those who are willing to sink their time into Vampyr.
The gameplay inconveniences are easier to overlook than the rush of endgame exposition, but both of these issues are slightly outweighed by the narrative hits, which come along more frequently than the game's misses.
Pitting you as a doctor turned bloodsucker protecting London from other vampires, this action role-player only fitfully explores its moral setup
Vampyr is a game I feel a lot of people will be discussing in a few years. It will be remembered fondly with its interesting ideas and brilliant storytelling. I wish the hindrances were not so apparent though. I feel like a lot of people will be turned off by the poorly paced intro and combat. Still if you are like me and can look past those blemishes, Vampyr is an amazing ride well worth the journey.
Witnessing a studio succeed beyond what their audience expects of them is always a pleasure, and DONTNOD Entertainment has done just that with Vampyr. Whether you're intrigued by the idea of stalking London as a bloodthirsty vampire or expressly fancy a rock-solid ARPG, consider sinking your teeth into this gem.
Dontnod worked hard to create an immersive, dark world to explore and it succeeds in doing so. Despite some boring conversations, most of the world of Vampyr is an exciting, dangerous place and if nothing else, being a vampire in here is also very fun.
If you're looking for a story-focused RPG, Vampyr is a solid option. It offers in-depth conversation options, game-changing choices to make and an intriguing storyline full of plot twists and betrayal.
There's no denying that Vampyr has some mighty rough edges to it and combat that is decent, but unspectacular. Yet there's a delicious sense of place to it that makes it undeniably interesting to get stuck into. Many of the game's flaws melt away as you get lost in the moody grime of this alternate version of wartime London. The most important job Vampyr had to do was to present a compelling game about the tragic romanticism of being a vampire, and the fight for retaining humanity or embracing the unnatural power it brings. Vampyr does drop the ball on many small things, but it does that important job superbly.