The Lost Child Reviews

The Lost Child is ranked in the 20th percentile of games scored on OpenCritic.
8 / 10.0
Jun 12, 2018

undefined.It would be an easy task to find faults simply by focusing in on individual aspects of The Lost Child. The vast majority of the game can be traced back to another JRPG that probably did it better, and if you can't get passed that, than you probably aren't going to enjoy it. But what I can't deny is that when I just stopped caring about how much was borrowed from previous titles, I had a lot of fun, and that's all that really matters.

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6.5 / 10.0
Jun 13, 2018

Overall I had a good time with the Lost Child. If you’re waiting for SMTV or something this will definitely scratch that itch as well as give you a really cool and sometimes legitimately interesting story. Where the game falls flat is once again the odd art direction and diminishing returns of its dungeons and combat encounters. If they were able to spice up the game in that regard it would have been an almost amazing game.

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8.5 / 10.0
Jun 15, 2018

The Lost Child is both a great game and a very frustrating one. It does a lot of things really well, the dungeon crawling, the story, the voice acting, the combat, and the puzzles themselves. Yet, it also has issues with the lack of tracking your investigations well, the difficulty spike at certain points, the too-frequent random battles, and the vagueness of some of the riddles. However, as a whole, the game was great to play through as it only got more interesting the more you got into it, and it was very satisfying to both solve the puzzles and unlock 100% of each floor.

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Jun 18, 2018

The Lost Child is also a game that so cleanly represents everything good about the dungeon crawler genre that I found it hard to put down. The fact that it's the perfect introduction to the dungeon crawler genre also makes it the perfect first example on the new hardware.

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5 / 10
Jun 18, 2018

The Lost Child isn't a game bereft of merit, and we're sure that there's a number of people who'll enjoy the visual novel slash first person dungeon crawler approach taken here. But it's certainly a game with limited appeal - even among the role playing game demographic - thanks to the lifeless battles and cumbrous dungeon design. It's a game that pays more than a passing nod to numerous other RPGs - Pokemon, Persona, and other Shin Megami Tensei titles - but sadly, never approaches the quality of any of them.

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Jun 18, 2018

The Lost Child may be linked to El Shaddai, but you don't need to know a thing about it to enjoy it. It features a standalone story and cast but those who don't enjoy the genre won't enjoy this. I wish there was more to investigating and that so many assets weren't being reused so often, but The Lost Child is a solid first-person dungeon-crawler with an addicting capture mechanic and an engaging enough story to keep you wondering how it'll end.

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Jun 19, 2018

With some interesting combat mechanics and wide range of creatures to collect, The Lost Child makes for a passable, if not particularly compelling JRPG. Were it not for a dearth of dungeon crawlers on the Nintendo Switch, this is a tale you could easily skip.

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6 / 10.0
Jun 20, 2018

While a decent RPG experience I enjoyed the dungeon exploration and the mystery sleuthing the most. I grew tired of the battles early on but they became much more challenging as Hayato progressed to the end. The price is a little high for what you get so waiting for a price drop or sale may be a safer bet. That said, definitely a game I would want in my collection and a satisfying experience overall.

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NEOsite
aysnel
Top Critic
6 / 10.0
Jun 21, 2018

Mix of a visual novel game and the dungeon crawler genre. This modern-day battle between Heaven and forces of evil is a good idea, but the mediocre execution doesn't help it much. The story is pretty good, though.

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RPG Site
Top Critic
5 / 10
Jun 21, 2018

This dungeon crawler takes heavy influence from Shin Megami Tensei but mostly feels like a poor imitation.

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GameSpew
Top Critic
7 / 10
Jun 22, 2018

Even as it is, The Lost Child is worth picking up. Whether its age-old tale of angels and demons does it for you is your call, but gameplay alone is enough to make this a worthwhile timesink. Now if you'll excuse me, I've got more demons to go and capture

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7 / 10.0
Jun 25, 2018

The Lost Child is like that car your friend really likes but is hideous to look at. It's made of different parts, some of them from a different kind of car entirely. It makes funny sounds, and the sound system is a disaster. But they've had that car for years, and it still somehow runs without any problems. This visual novel/dungeon-crawler/monster-catcher is a whole lot of stuff mashed together, sometimes to awkward results. But the real meat and potatoes, the monster-catching, is not only the glue that holds The Lost Child together, but it's also a big ol' can of elbow grease that pushes the whole package forward. It's not always fun to read or look at, but I can get lost in grinding, evolving, and purifying more demons for hours.

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3 / 10
Jun 25, 2018

The Lost Child is a dull, uninspired dungeon crawler. On paper, a Lovecraft dungeon crawler with a Japanese flair could be something truly iconic and memorable. Instead of realizing that ideal, The Lost Child apes existing dungeon crawlers and throws a dozen ideas at the wall, with none of them managing to stick. Combat can be fun and the El Shaddai nods are cute, but it isn't enough to make this cosmic terror worth losing your sanity over.

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8.1 / 10.0
Jun 25, 2018

Although The Lost Child is a far cry from El Shaddai, Sawaki Takeyasu clearly crafted something special here.

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3.7 / 5.0
Jun 26, 2018

The Lost Child might not be perfect, though it can be fun. Once you accept the story is a little out there, it becomes a decent ride with enough thought to be fun. Gameplay is rather dull, if only for the fact there isn't much going on, which is why the auto route and battle functions can be helpful. Combine this with fascinating characters, like a priest that reminded me of Mr. House from Fallout New Vegas, and you have a decent adventure with a fair amount to do.

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5 / 10
Jun 27, 2018

The Lost Child is a JRPG with a number of quirky and interesting elements, not least of which is its Pokémon-like monster capture system. However, its dungeon crawling underpinnings are just too dull and repetitive, and its narrative approach too stilted to draw in anyone but die-hard fans of the genre. Even then, you'll need to come prepared to grit your teeth and grind.

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2.5 / 5.0
Jun 30, 2018

The strange thing about The Lost Child is that, despite its many, many flaws, it still manages to be entertaining by virtue of being a bog standard, but competent, first-person dungeon crawler with a great pace of progress.

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3.5 / 5.0
Jul 1, 2018

Some may be tempted to write it off as an SMT knock-off, but this doesn’t strike as being fair given how its systems go a long way to stamping its own mark on everything and to make it stand out.

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No Recommendation / Blank
Jul 2, 2018

The Lost Child has the ability to take you on a roller coaster ride, complete with highs and lows, when glossing over the structure and execution of its systems. On one hand, it does well with its dungeon diving system, though possibly playing it safe when viewed by those who eat these kind of games for breakfast. The combat itself is engaging enough, backed by a decent crafting and loot progression system.

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No
Jul 2, 2018

While I’m usually a fan of the monster-catching genre and greatly enjoy anything Lovecraftian, The Lost Child fails to hit a lot of the key points that makes both of these genres fun. Add to this a standard storyline, repetitive combat and a pointless overworld, and you’ve got a game that’s ultimately very hard to recommend spending time on. With many exciting RPGs coming up in the near future, only those in desperate need of some monster catching or dungeon delving should look here.

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