GRIP: Combat Racing
Top Critic Average
The 'spiritual successor' industry reaches deep into the 90s game cupboard with this futuristic racer. Should we start asking why?
A no-thrills arcade racer that straddles the line between nostalgic throwback and outdated curio, and while fun in short doses it quickly loses its novelty.
It's great for a Sunday drive, but it's not going to hold your attention forever.
GRIP: Combat Racing is an unpolished gem that's currently too flawed to fully recommend. When it comes together – particularly in multiplayer – GRIP is capable of providing some of the most engaging future racing this side of Wipeout 2097, but it's all too easy for it to fall apart, especially when you're placed in the hands of the game's cheating AI.
I feel that GRIP will draw lots of strong opinions on either side of the spectrum and that the diehards will stick with it for the foreseeable future. It’s not likely to set the world on fire and will appeal mostly to the nostalgia of older PC gamers, but does enough to be more than a pretty paint job on top of old ideas.
A fun racing game despite its control problems and some minor graphical hiccups.
Review in Spanish | Read full review
Grip: Combat Racing offers an enormous amount of fun content for a reasonable price. Frankly, this game could go toe to toe with a lot of AAA racers and come out on top. Blistering speed, amazing track design, wild action; if you can get past some mild frustrations, Grip fully delivers and intense, jaw-clenching good time.
A dull campaign mode doesn't do the solo experience any favors. Ultimately, GRIP has fun gameplay at its foundation, I'm just not sure this first attempt takes the game everywhere it needs to go.
The spirit of Rollcage lives back in Grip: Combat Racing, where you speed your way up upside down until victory. The Rivals system is genious, but Caged Element didn't fully explore its potential. Beautiful tracks and a tense campaign are definitely highlights of this game.
Review in Italian | Read full review
In the end, Grip has all the prerequisite gameplay and technical elements. Yet the randomness of the environments and the clunky air handling left little to be desired.