Rad Reviews
Overall, RAD is a great time. A simplistic roguelike with a humble, yet ingenious mechanic.
It's a little light on features, but RAD's world still has depth and a wicked-enough core gameplay loop that I can't stop coming back for more
I've had a lot of fun with RAD, even though I can tell I've really only scratched the surface. Trying to work with suboptimal body modifications is pretty funny in and of itself, and discovering new mutations and lore has been intriguing. I don't think any studio other than Double Fine could have made the post-apocalypse this entertaining.
Beautiful, bold and a lot of fun. RAD is a great game and a great roguelike.
RAD is a fun, weird, rogue-like game that is incredibly approachable for all players. Whether you love the challenge of sudden death or you just want to branch out, Double Fine has made a game that caters to both sides and has fun doing it.
Daily challenges and leaderboards add another element to the game if you’re into chasing high scores, but for me the real draw is just seeing how far I can get.
Roguelikes don't get much more bodacious than RAD. If you take a trip into the Fallow, good luck making it out. You're going to need it.
RAD has that unique Double Fine touch. While combat wavers between difficult and unsatisfying, mutations and exploration create that "one more run" magic. It's a solid experience that will satisfy any post-apocalyptic enthusiast.
RAD is a gorgeous and addictive entry into the Roguelite genre with creative powerups and a groovy soundtrack
Double Fine's latest title, RAD, provides a unique, imaginative take on the roguelike genre that can't be missed.
A permadeath game with tangible progression, delightful characters and dialogue, and satisfying combat, RAD is yet another win for Double Fine.
Taken as a whole, Rad does more right than it does wrong.
RAD is a roguelike that presents a world worth fighting for.
RAD is the sort of roguelike that's enjoyable once everything starts to click but after that, repetition and frustration unfortunately rear their ugly mutated heads.
Rad is about what you expect from the modern rogue-like game in terms of features and structure. If you dig the 80's aesthetic, or rogue-likes in general, there's a game that you can sink many hours into here.
The more often you get stuck with the same items and abilities, the more redundant and shallow the game feels.
RAD was a fun experience and one that I'll likely revisit in the future. However, it's pacing made it difficult to play for long periods of time. It's a decent distraction but it just doesn't hold up as a game you might want to binge all the way through. Luckily, the rogue-lite formula fits perfectly into small distractions like this.
Combining the gorgeous aesthetics, the killer soundtrack and exciting lucky-dip of mutations, RAD has mutated itself into a real little treat for me that I didn’t see coming
RAD is a great addition to the rogue-like genre, with spiffy 80's inspired audio, and lots of fun mutations to uncover to help you explore the wasteland.
RAD is a great little roguelike that differentiates itself from others with its unique setting and visual appeal. It's really what you'd expect from a roguelike in terms of gameplay (and is solid in that regard), but everything it does to differentiate itself is largely superficial.