Rad Reviews
RAD, synonymous with "cool" in the 80s in English, is really not the appropriate title for this new Double Fine production. Difficult to understand the very proposition of this title, a rogue-like relatively tasteless while the market abounds with very successful productions of the same kind, that the 80's aesthetic worn until disgusting in recent years fails to save.
Review in French | Read full review
RAD is a cool game on paper. Unfortunately the fact is that the game falls short on a lot of areas. The worlds are a bit too small, lack diversity and cleared within a few hours. Still it's a fun game to try in between the big titles of the fall.
Review in Dutch | Read full review
The more often you get stuck with the same items and abilities, the more redundant and shallow the game feels.
For a small asking price, Rad will reliably give you a few hours of novelty, as you explore the wasted punk-dystopia and mutate yourself to better clear the land of its inhabitants. Beyond that initial entry point, you will find yourself dogged by an experience that has little to offer in the way of depth or surprises. The core mechanics make for tense, hectic combat, but also encourage you not to engage in it.
A sadly mediocre roguelike that gives you no reason to keep exploring its secrets.
Review in Spanish | Read full review
Despite the visual and mechanical creativity provided by its signature mutation hook, RAD never elevates itself among other rogue-lites on the market.
RAD is stylish, quirky, and above all else, a Double Fine game. What that means, is that it’s really enjoyable, funny, but not without its rough edges. It’s a game where you literally have to adapt and overcome. The game is either too punishing early on or too short that makes either end of the experience feel shallow. RAD is “another one of those” with a cool aesthetic, a great soundtrack, and has enough going on to keep you coming back after each unceremonious death.
This sort of gameplay is much better suited for casual play on a portable gaming device during a long commute, than on a stationary game console.
RAD doesn’t do anything particularly new for the roguelike genre, but it doesn’t necessarily need to in order to be an enjoyable game in its own right.
Double Fine's take on the post-post-apocalypse has a good couple of heads on its shoulders, but it's not quite the warrior of the wasteland it could be.
All the synths and mohawks in the world can't elevate this serviceable-at-best roguelike.
RAD is a fun title, but the lack of refinement in several aspects is evident, which makes the game extremely repetitive and boring most of the time. Nevertheless, it is an excellent choice for those who are looking for a good challenge and are fans of the 80's culture.
Review in Portuguese | Read full review
RAD is a weird potion that doesn't blend well with the ingredients, but when you drink it you get a nice sharp taste that won't let you quit playing too soon. RAD is one of those experiences that, if you play it together, you always tell your friends, "In this game, killing new enemies was a new skill, and every time we could become an animal. We became spiders once, we became skeletons once, throwing fire and ... ".
Review in Persian | Read full review
What his come does to is, do you like the 80s, do you like mutant humor ala TMNT, and do you love rogue like games. If so, this game could give you a few hours of fun.
RAD may not reinvent the genre from the ground up, but fans of Double Fine and Rogue-Like games should definitely put some time into this one.
RAD is only kind of rad, not super rad...That being said, the art is very enjoyable, providing a visual treat throughout each run.
Heroes of the radioactive post-post-apocalyptic world dying a lot. From start. And permadeath is funny only for hardcore players.
Review in Slovak | Read full review
RAD is not a game you want to plan for or stategically proceed in it; you just have to advance as fast as you can, kill, get more powerful, die, and repeat this process many times. The intriguing ideas of the game in terms of mutations and their variety, coupled with the unique color scheme and beautiful design of the environment, makes for a fun experience that due to some weak design choices in some aspects, can get repetitive after a while and lose its appeal
Review in Persian | Read full review
You'll want to check out Rad for its unique concept, addicting gameplay and beautiful style, you just may want to consider it on a different console. The Switch version has too many aesthetical issues for me to feel confident that it represents its true potential. Don't be discouraged if you don't — it still plays great and personally, I'm going to keep perfecting my runs to, maybe eventually, become rad.
A very fun rogue-like game with some balancing issues that is very entertaining despite its issues.
Review in Russian | Read full review