SolSeraph Reviews
Once again, ACE has taken two incompatible genres and merged them into a solid product.
SolSeraph is a spiritual successor to SNES classic ActRaiser. Sadly, it doesn't quite reach the lofty heights set by its predecessor.
Finally someone who doesn't use pixel art for their nostalgia project! Unfortunately though, SolSeraph is too easy for hardcore players and its tower defence sections are sub-par in their genre. Good boss fights might have saved it, but no luck there.
Review in Italian | Read full review
SolSeraph is a good game that tries to do too much. Unfortunately, everything it does is the bare minimum and never really pushes itself to be great. All in all, SolSeraph is a safe and enjoyable title.
SolSeraph, from Sega and Ace Team, feels and plays so much like the SNES classic Actraiser that it's hard for older gamers not to feel a little confused.
SolSeraph is an authentic ode to ActRaiser undercut by unbalanced action levels and shallow strategy gameplay.
SolSeraph is a very enjoyable, well-designed hack 'n' slash title, but the town management parts drag it down a little.
Building and defending your settlements doesn't have enough variety, and the challenging parts are more frustrating than fun
Too simple in most of its sections and with a great lack of an unifying element in its gameplay that makes it more satisfying.
Review in Spanish | Read full review
Unfortunately, it simply can't capture the same magic of ActRaiser. Perhaps it's time for a real sequel instead of a spiritual one.
The totality of SolSeraph is a pleasant ride that recalls ActRaiser to a fault. While the platforming and tower defense strategy might have their maladies, they still fuse together to make an interesting and engaging game. It's refreshing to see someone take a stab at such a winning concept, even if they stumble a bit on the way to the finish line.
The similarities between SolSeraph and ActRaiser are unmistakable, but it's a joyless facsimile that lacks a single spark of innovation.
GOOD - SolSeraph takes the ActRaiser formula, updates it for a current gaming audience, and for the most part succeeds. Its fantastic blend of action platforming and tower defense is one you won’t see elsewhere. Fans of Enix’s classic or newcomers alike should have a good time here!
Overall, SolSeraph feels like a half-baked attempt at a spiritual successor to ActRaiser. It’s like ACE Team knew what kind of experience they wanted to present to the player, but not quite how to go about making it.
SolSeraph wears its inspirations on its sleeves, but is undermined by shallow gameplay and lopsided design.
There is no real evolution of the formula going on here, and that is a pretty disappointing aspect considering how far other genres have come in the past 30 years.
Sometimes it's better to leave the classics alone.
It’s unlike anything else currently available, and if you have the patience for it you might find it strangely enjoyable like I sometimes did, but also occasionally mightily frustrating.
SolSeraph’s definitely a successful copycat that lacks originality. If you haven’t heard of or played ActRaiser, SolSeraph will seem quite unique. It’s an example of the finished product being greater than the sum of its parts: a good action platformer combined with a good RTS that makes for a very good package.
It genuinely feels like an unfinished game in places, and it’s a real shame.