A homage to the genre-blending classic ActRaiser that never quite gets off the ground.
SolSeraph is an authentic ode to ActRaiser undercut by unbalanced action levels and shallow strategy gameplay.
A painfully ineffectual attempt to revive the memory of ActRaiser, that somehow manages to feel more outdated and simplistic than the original SNES game.
Building and defending your settlements doesn't have enough variety, and the challenging parts are more frustrating than fun
SolSeraph is a clear homage to ActRaiser, but some of the areas where it forges its own path put a damper on its potential.
ActRaiser fans are likely hungry enough to want to at least try this — and the asking price doesn’t feel like robbery — but I left SolSeraph after only a few hours, upset at the missed opportunity.
There is no real evolution of the formula going on here, and that is a pretty disappointing aspect considering how far other genres have come in the past 30 years.
I appreciate Ace Team's attempt here, I really do. It's kind of amazing that this game exists in 2019 under Sega. It's not as original as the team's past projects, but SolSeraph has a lot to like if you're looking for a modern take on an absolute gem of the 16-bit era. Part of me wonders how outlandish these creators could've gotten with a bigger budget and scope, but as a tribute, this still hits the spot.
Unfortunately, it simply can't capture the same magic of ActRaiser. Perhaps it's time for a real sequel instead of a spiritual one.
Too simple in most of its sections and with a great lack of an unifying element in its gameplay that makes it more satisfying.
Review in Spanish | Read full review
SolSeraph is a very enjoyable, well-designed hack 'n' slash title, but the town management parts drag it down a little.
SolSeraph is not distinguished by beautiful graphics, great music and unique design solutions. Levels are too flat and boring and lose ActRaiser in everything. Fortunately, in the modern industry there is no shortage of high-quality platformers, and if you miss the simulators of God, then try the classic Black and White, and from this fake stay as far as possible.
Review in Russian | Read full review
SolSeraph is a love letter to fans of Actraiser and feels like it should somehow contain the name in its title. Sadly, it falls short on several areas that keep it from resurrecting the genre like many hoped it would.
SolSeraph’s definitely a successful copycat that lacks originality. If you haven’t heard of or played ActRaiser, SolSeraph will seem quite unique. It’s an example of the finished product being greater than the sum of its parts: a good action platformer combined with a good RTS that makes for a very good package.
SolSeraph is a good game that tries to do too much. Unfortunately, everything it does is the bare minimum and never really pushes itself to be great. All in all, SolSeraph is a safe and enjoyable title.
Finally someone who doesn't use pixel art for their nostalgia project! Unfortunately though, SolSeraph is too easy for hardcore players and its tower defence sections are sub-par in their genre. Good boss fights might have saved it, but no luck there.
Review in Italian | Read full review
The lack of ambition or budget is noticeable. The game does what it does and nothing more.
Review in Spanish | Read full review
SolSeraph is a game that was made with good intentions and a lot of heart. The developers wanted to pay homage to a classic, but unfortunately missed the mark on almost all fronts. The platforming bits are frustrating with enemies coming out of no where to knock you off. The city-building parts never get deep enough to challenge you or force any decision other than stacking barracks and watchtowers along the roads. As someone who loves city-builders, I just wish it was a better game.
Like reincarnated divinity, SolSeraph tries to rekindle the flames of cult classic ActRaiser by merging side-scrolling action with town building. The result is an homage that recaptures some of the old magic, even if it doesn’t quite reach the lofty heights of its original predecessor. Some spots are admittedly rough and could use extra depth or polish. SolSeraph’s high points, however, remind you why the first game was so beloved among its fans and the Yuzo Koshiro soundtrack sounds heavenly. As such, I’d love to see Ace Team take another stab at the formula now that they’ve got this under their belt.
Sometimes it's better to leave the classics alone.