Top Critic Average
A homage to the genre-blending classic ActRaiser that never quite gets off the ground.
SolSeraph is an authentic ode to ActRaiser undercut by unbalanced action levels and shallow strategy gameplay.
A painfully ineffectual attempt to revive the memory of ActRaiser, that somehow manages to feel more outdated and simplistic than the original SNES game.
Building and defending your settlements doesn't have enough variety, and the challenging parts are more frustrating than fun
ActRaiser fans are likely hungry enough to want to at least try this — and the asking price doesn’t feel like robbery — but I left SolSeraph after only a few hours, upset at the missed opportunity.
SolSeraph is a clear homage to ActRaiser, but some of the areas where it forges its own path put a damper on its potential.
I appreciate Ace Team's attempt here, I really do. It's kind of amazing that this game exists in 2019 under Sega. It's not as original as the team's past projects, but SolSeraph has a lot to like if you're looking for a modern take on an absolute gem of the 16-bit era. Part of me wonders how outlandish these creators could've gotten with a bigger budget and scope, but as a tribute, this still hits the spot.
There is no real evolution of the formula going on here, and that is a pretty disappointing aspect considering how far other genres have come in the past 30 years.
Unfortunately, it simply can't capture the same magic of ActRaiser. Perhaps it's time for a real sequel instead of a spiritual one.
Too simple in most of its sections and with a great lack of an unifying element in its gameplay that makes it more satisfying.
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