Destiny 2: Shadowkeep Reviews
Not the best, biggest or neatest expansion in the series' history, Shadowkeep nonetheless sets a solid foundation for what's to come.
Destiny 2: Shadowkeep is a big step in the right direction for Destiny, even when it feels like the first chapter in a larger story and subjects you to a brutal grind.
It's not quite on the level of The Taken King or Forsaken, but Shadowkeep feels like a major step forward for Destiny 2. It's a promising starting point for the game's third year, and for post-Activision Bungie. I've thoroughly enjoyed the 100-odd hours I've put into it, and I'll easily triple that play time in the months to come.
Not as expansive in initial scope as previous expansions, Shadowkeep's standout feature is instead the way it redefines the core loop and encourages week-to-week investment
I’m not just excited about playing all that Shadowkeep has to offer, but also to see what’s happening next, and that’s a huge improvement from where the game was even a year ago.
Shadowkeep's return to the moon provides the usual quick story and new activities, but it's the many under-the-hood changes that really shine.
Where Shadowkeep’s story will take us remains to be seen, but the inclusion of Destiny’s core mechanics in a brilliantly revamped location has reinvigorated Destiny 2 just as it was starting to get a little stale.
The cycle of Destiny whiplash continues with Destiny 2: Shadowkeep. Like during the Destiny 1 era, we started with a lackluster opening, then got two awful expansions, got our significant overhaul, and now we're at the stopgap.
Even if Destiny’s horizon does seem as featureless as the moon itself, there’s still plenty of fun to be had in gobbling up everything in sight on the way there.
There's certainly enough new content here to keep fans interested. Shadowkeep's lunar surface is no Dreaming City, but it holds enough new surprises to make it worth checking out
A good expansions that shines in its most difficult activities, but that does not offer enough content to keep the community engaged for a very long time. The new path taken by Bungie is very promising, though.
Review in Italian | Read full review
Destiny 2: Shadowkeep is another solid expansion for Bungie's addictive looter shooter. It's a mixed bag, building on the solid foundations of Destiny 2: Forsaken with some ideas working better than others. This is a new era for Bungie though, with an ambitious vision of a game that's constantly evolving from week to week, and the first glimpses of this already giving me real optimism for its future.
Destiny 2 Bastion of Shadows is like coming home: it's played like always and it's very, very fun, but with the new armor and weapon systems, Bungie manages to create a deeper system, and the seasons promise to entertain us for a long time. It's not as big as expected, but it's a good start of Bungie flying by themselves.
Review in Spanish | Read full review
Shadowkeep is an expansion that’s brimming with potential that it’s actually poised to capitalize on. Its campaign may be a lukewarm retread through the franchise’s history, but the endgame loop is feeling more robust than ever. If the game’s first post-launch update is any indication, Shadowkeep promises a compelling reason to return to Destiny 2 , putting more emphasis on world discovery than an endless loot grind.
Shadowkeep, seen just as an expansion, falls just short due to a small campaign and a shortage of content. However, the changes that introduces to Destiny 2 make this the biggest step forward for the franchise since its debut in 2014. Destiny 2 has a bright future in Bungie's hands and Shadowkeep is the ultimate evidence.
Review in Spanish | Read full review
Shadowkeep had a solid campaign, though it ended prematurely for my taste. The expansion itself isn’t on the level of Forsaken, but it keeps the Destiny 2 machine rolling forward. I’m not personally happy with some of the changes that come alongside Shadowkeep, but I can see the imperative to reward players who keep regularly returning by spreading content out instead of releasing it in lumps.
A disappointingly backwards-looking expansion that rather than signal a new era for Destiny and Bungie is just more of the same empty teases and recycled content.
Bungie continues to surprise me in just about every respect: good and bad. Forsaken had a fantastic campaign that Shadowkeep doesn't quite match, but all of the enhancements for Year 3 of Destiny 2 help balance it all out. Despite my misgivings and the weaknesses of Shadowkeep's story, I'm still having fun with this roller coaster of a franchise: and that counts for a hell of a lot.
It will have its ups and downs, but ultimately Bungie has the ship pointed in the right direction, making Destiny better than it’s ever been before.