Going Under Reviews
Going Under may not be the equivalent of a monolithic business worth billions, but it still ends up being a highly-successful venture that provides a fun and enjoyable service.
Going Under perfectly combines the Rogue-lite genre in an irreverent and sarcastic environment. The frenetic and immediate action with a good level of difficulty without ever being frustrating goes hand in hand with a fun and ridiculously original story, a real breath of fresh air for those looking for a solid dungeon crawler without necessarily having to rescue a princess or recover fragments of some cursed artifact. A must-play if you love this genre of games, and also highly recommended if you want to give a try to a nice action game able to make you laugh between a kill and another.
Review in Italian | Read full review
Running around Going Under‘s dungeons is a joy, and you’re never quite sure what will be waiting for you behind a new door. Every time you die, you’ll be keen to jump straight back in and see if you can get just that bit further. It might not be the deepest Rogue-like game out there, but you’ll be hard pushed to find another quite as fun as this.
Going Under might lack the replay value of other rogue-lites, but it makes up for it in charm, detail, and theme with great enemy variety, solid gameplay, and well-designed boss fights. Top it off with a small yet well written humorous story, and you have a game worth interning for.
The workplace setting adds a unique charm to a genre that feels over-represented on the eShop these days. Ultimately, those seeking a satisfying challenge with dynamic dungeons will find a job opportunity worth applying for. A variety of accessibility options, such as increased health and longer invincibility after getting hit, can help less experienced applicants, too. Even if Fizzle is in danger of Going Under, it's worth taking a long look at their job posting on the eShop.
I found myself playing for hours. The music rolls well with the punches, the fast and fluid gameplay, and the relatively bug-free experience makes Going Under a great recommendation for a genre that has many choices to choose from as it is. As the kids say today, I totes recommend this game.
Going Under is bright, colorful, and wickedly funny. The game's structure is enjoyable and using various weapons slap the hell out of monsters is entertaining, but don't expect anything particularly deep or lasting.
Fun, social criticism, gameplay, excellent audiovisual section ... Going Under is a must this year that no one should miss. Aggro Crab debuts with an excellent title in the world of video games.
Review in Spanish | Read full review
Going Under manages to keep almost a perfect line between delving and pushing forward. Each time I’ve felt I’ve hit a wall, that’s a great indication that I’m about ready to delve further. It didn’t feel like I was banging my head against a brick wall, which some other dungeon crawlers have done in the past. Probably my favourite part of Going Under is the humour. Many of the jokes have me giggling at the expense of the capitalist society we live in. And it does point out a lot of quite obvious points, but they are great points to reiterate to a group of people. I’m so glad I got to play Going Under, and it has definitely earned it’s place among my favourite titles so far.
Going Under is a pleasant surprise and one that succeeds in short-bursts of game time. It’s fast-paced, rewarding, charming, and most importantly, fun to play. Each dungeon’s specific startup theme parodies a real-life business to great success and the core combat delivers a satisfying experience.
Going Under is a rogue-like dungeon-crawling treat, with its brilliant combat brought to life by a wacky world that’s full to the brim with vibrancy. It was just a real joy to play, with the chaotic combat keeping each dungeon-run feeling fresh and frantic – even if there were some moments of repetition in the mix thanks to the low number of dungeons in the game. If you’re a fan of rogue-like dungeon crawling and like your games a bit… well… weird, you will really, really, REALLY want to give Going Under a playthrough.
Going Under captivated me with its crazy and eccentric premise. Exploring ruins of failed tech companies in control of an intern is strange and exciting, mainly because you can use almost anything as a weapon. The main concept gives room for experimentation and strategy, and it is necessary to constantly improvise in order to overcome the complicated challenges. The comical tone is present in every corner with humorous dialogues, unusual situations and countless amusing references. On the negative, the adventure proves to be a bit repetitive, even with roguelite aspects, and sometimes chaos gets in the way. In the end, Going Under is an internship worth checking out.
Review in Portuguese | Read full review
Chaotic and fantastic fun, take the executive decision and take the time to get Going Under
I love when indie games offer something unique and special and Going Under certainly does with its clever premise, striking style, and supremely rewarding roguelike structure and beat 'em up gameplay. If only real internships could be this fun.
Going Under takes some of the most frustrating trappings of late capitalism and turns them into literal dungeons. It’s a funny, acid-spirited take on the organisational failures of tech startup culture that doesn’t pull its punches. Between whacking baddies with a giant stapler and trading useless cryptocoins for powerups, there’s rarely a dull moment on the floors of these office hellscapes. While playing for long periods exposes some of Going Under’s repetitive elements, there’s more than enough fun here to recommend this action-packed rogue-lite to any dungeon-crawler fan with a LinkedIn profile.
This office themed dungeon crawler has it’s fair share of ups, with solid gameplay and fun surprises, howerever the lack of multiplayer makes it a bit irrelevant in the long run.
Review in Spanish | Read full review
Going Under is a superb dungeon crawler wrapped in some stupidly stylish and silly art that comes packaged with writing that hits a little too close to home for anyone who's ever held a job.
Finally, a game for the bitter intern. Going Under is a fun roguelike adventure packed with challenge and an amusing story players will enjoy.
Going Under makes for an excellent debut from Aggro Crab. Though the humour won't be to everyone's taste, it brings us a corporate satire which hits closer to home than most, and by doing so consistently, never feels ham-fisted in its execution. This isn't the longest experience you can find on Switch – taking around 10 hours to fully complete including side tasks – but it provides an entertaining story, and one that's filled with great combat and high replayability. Keeping you hooked until the end, this dungeon crawler comes with a modest recommendation.