Gods Will Fall Reviews

Gods Will Fall is ranked in the 25th percentile of games scored on OpenCritic.
66 / 100
Jan 29, 2021

“Gods Will Fall” has some interesting ideas and on first glance the dynamic story events and risk-rewarding combat system are promising, but the game fails to provide meaningful variation. The design of the world and its cruel and twisted inhabitants are noteworthy, but sadly the gameplay fails to match the promising art design. As harsh as it sounds, there are just too many better rogue-likes on the market for this one to compete.

Review in German | Read full review

Recommended
Jan 29, 2021

Numinous landscapes and skull-rattling combat combine in this leftfield classic

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5 / 10
Jan 29, 2021

Gods Will Fall should have been so much more fun. An average action-adventure with a few roguelike elements, it’s combat is both fiddly and too simplistic to engage. Its Gods fail to inspire, and its world lacks tangible reward, while hurting the player with its high-stakes warrior loss mechanic.

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6.8 / 10.0
Jan 29, 2021

Gods Will Fall has terrific gameplay ideas, but the graphics and some technical hiccups hold back its quality.

Review in Italian | Read full review

7.7 / 10.0
Jan 29, 2021

A beautifully crafted combination of RPG and rogue-like that contrasts with souls-like difficulty.

Review in Spanish | Read full review

8 / 10
Jan 29, 2021

Gods Will Fall does a lot of things right, so if you’re looking for a game that has high replayability and offers success through personal growth rather than arbitrary difficulty, then look no further. The lead developer at Clever Beans mentioned that their inspiration when creating this game was Demon’s Souls and I’d say they did an excellent job creating an indie version of their muse.

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5 / 10.0
Jan 29, 2021

Developer Clever Beans started with a great idea in Gods Will Fall, it just doesn't seem like they fully worked it out. The game could have been more than what it is, and right now it just felt like a simplistic dungeon crawler that would feel right at home on a mobile device. It played well, it looked fine, it just could have been much more.

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7 / 10
Jan 29, 2021

Gods Will Fall left me a little torn. It’s a game with interesting ideas and enough confidence to pursue those ideas even if they go against the status quo of typical game design. I love how the game creates this reactive and adaptive world and asks the player to deal with the consequences of their losses. It’s a highly replayable game too, and a game that creates a challenge worth pursuing. But some roughness and awkwardness in the combat, traversal, and design mean this won’t be a game everybody will enjoy. Regardless, I had a good time with Gods Will Fall and would love to see the concept iterated upon again in the future.

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8 / 10
Jan 29, 2021

Despite a sliding scale of difficulty and cheap boss tactics, Gods Will Fall has the improbable ability to endear itself to those it hurts most. Both masochists and newcomers alike will find something to love in this short, but challenging, Celtic ass-kicker.

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Jan 29, 2021

Gods Will Fall isn't a casual fighting game.

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Atomix
Top Critic
65 / 100
Jan 30, 2021

Gods Will Fall takes inspiration from some of the most iconic roguelike games out there, but its limited replayability and a lack of content make it a hard recommendation, even for fans of the genre.

Review in Spanish | Read full review

GamingBolt
Top Critic
7 / 10.0
Jan 30, 2021

Gods Will Fall's smattering of influences and banal title undersell some of its more brilliant design decisions, all of which work together to deliver one of the more imaginative and accomplished roguelikes in recent memory.

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5.7 / 10.0
Feb 1, 2021

Gods Will Fall certainly has its enjoyable moments and the boss battles themselves were fun, but some frustrating design choices saw me tire of the game quite quickly. Sure, it has some clever ideas on show and it tries to do something unique with its setup, but the unpredictable nature of the game and punishment for failure saw me getting more and more annoyed with each playthrough. It’s a shame too because there were occasions where I was having a really good time battling through each realm, especially when I would finally slay a boss that had been causing me trouble. The times in between though? I don’t necessarily hold such fond memories for those…

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4.5 / 10.0
Feb 1, 2021

Because there's no signposting or hints of any kind, you also can't tell if a particular dungeon is harder or easier without going into it, and then you're basically stuck unless you die (meaning that character is at best temporarily unusable) or make it all the way through. Ultimately, Gods Will Fall just isn't very fun, and even if you can stand the sub-standard gameplay, you might see the game crash and one of your characters killed as a result. Unfortunately, it's just much more likely that you will fall than any of the actual gods.

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8 / 10
Feb 2, 2021

Gods Will Fall is a unique and challenging dungeon crawler that cleverly combines a handful of inventive gameplay mechanics, resulting in constantly tense and thrilling runs through some seriously tough death chambers and boss battles. This is a pretty brutal and unforgiving game – one some players are sure to bounce hard off – but stick with it until it clicks, explore, experiment, forge ahead through frustration and you'll be rewarded with one of the most addictive and original roguelikes we've played in quite some time.

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7.3 / 10.0
Feb 2, 2021

You'll likely have a really good time with Gods Will Fall. Straight up, it's a good game. A lack of polish keeps it from being a great game, but there's still plenty of fun to be had here.

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3.5 / 5.0
Feb 2, 2021

Watching other reviewers play Gods Will Fall got me incredibly pumped to try out some of the most unique mechanics I’d ever heard of, but actually playing left plenty to be desired. I’m positive the developer will be ironing out any kinks mentioned here and by other players, so I’m sure that in six months this will be a much more enjoyable experience; for now, Gods Will Fall falters slightly. I still really enjoyed my time with this one, but only after I brought out my controller and chose characters that didn’t walk at the speed of a snail. There is so much potential here, so if you’re not sold yet, please either check it out on console or keep this one on your radar and revisit in a few months. Gods Will Fall has solid bones, and with a little more love and attention, it will achieve the greatness it seeks.

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75 / 100
Feb 3, 2021

Gods Will Fall brings a very intense experience when proposing rigid systems of progression and combat. The title values planning, paced movements and learning, even if it does not offer particularly complex mechanics to master. With some aesthetic limitations and a not-so-original narrative, it manages to engage the player for the challenging adventure and the desire to see each deity, finally, defeated.

Review in Portuguese | Read full review

5.5 / 10.0
Feb 3, 2021

Gods Will Fall tries to reinterpret the roguelike genre and some ideas show that the theoretical potential to do so is there, but the problem is that the technical structure ruins any good intuition (such as faulty AI). On the Switch, the rough controls also increase frustration.

Review in Italian | Read full review

Feb 4, 2021

While it has some positive elements that may still make it worth checking out, Gods Will Fall's procedurally generated difficulty hurts itself more than it really helps in the long run.

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