Roguebook Reviews
Review code provided by the publisher.
Roguebook has everything it needs to set the genre on fire. A gorgeous visual feast, combat as deep and challenging as any CCG, rewarding roguelike mechanics – it has it all. If you're a fan of the genre, this one is quickly setting up to be a GOTY contender.
While were to the point where there are quite a number of roguelike deckbuilders on the Switch, it's nice to see that newcomers to the space like Roguebook have still tried to keep introducing new elements to the mix...
In an increasingly-popular subgenre, deck-building games need to find a way to stand out more than ever. Does Roguebook deal a winning hand?
Roguebook certainly needs some adjustments, between long wait times on cards being played and scaling of difficulty in the later chapters. Those issues aside, however, there’s a lot to love in here. It has some great ideas, beautiful art design, and some fun gameplay… when it decides to run properly. Roguebook has the potential to replace Slay the Spire in this style of game, it just needs some tweaks.
Simple to start, but scratch the surface, and you’ll find hidden depths that reward repeated play. Roguebook has the ‘just one more go’ factor that will keep you playing way too late into the night
Roguebook is an excellent mashup of collectible card game, with exploration and progression elements that keep the experience fresh for subsequent runs. I was almost immediately hooked, playing with different party combinations and structuring my decks to see if I could make it just a bit further on my next run. And the one after that. And the one after that. I’m going to stop writing now and go back for another run now.
An excellent game that provides a solid twist to the deck building genre. Needs only some minor polishing to get it close to perfection.
Fun and challenging are the two best adjectives that we can give to the game, but above all we are facing a title that lovers of board games, specifically deckbuildings, can approach without fear of seeing our favorite game mechanics prostituted. .
Review in Spanish | Read full review
Despite its flaws, Roguebook is still one worth opening. It’s filled with ink that paints a much different picture than its cover would suggest. It turns many common deck-building conventions upside down making for an enjoyable fresh experience in a crowded genre.
Roguebook is a "good" title in its genre. Do not expect revolution and amazing features from Roguebook, but you can be sure that this game will keep you entertained for hours.
Review in Persian | Read full review
Honestly, I have very little criticism for Roguebook. You can feel the inspiration from earlier deck-builders, but it’s very much its own thing. Unique combat mechanics, gorgeous visuals, and addicting exploration make for a roguelike deck-builder that’s polished and keeps you going back for more. And you’ll definitely want to go back for more and more, as you’ll unlock additional cards and skills that will help your future runs. I’d also like to note that the developers received some pretty heavy criticism for making what seemed like a fairly significant chunk of game into DLC that was available the same day as release. In what I thought was an integrity move, they announced that they’ll be releasing the Apex Predator Pack for free, and anybody who purchased it can request a refund. Just something to keep in mind if you’re seeing this particular criticism of the game.
Though the deck-builder is running the risk of being overexposed, Roguebook has enough interesting ideas at play to make it a worthwhile investment of time. It’s not likely to replace Slay the Spire or Monster Train for fans, but it carves out enough of its own niche that I can see it existing side-by-side.
Among many roguelike TCG genres, this one seems to fill in the gaps that the existing games failed to do so. The game’s overall atmosphere is warm and cozy. But due to its warmth, while it may feel too simplistic, the design aspect is heavily committed to this rare genre, thus making it feel like they’re devoted to do their part. Some of the areas still feel incomplete but their efforts in making deck building easier for newcomers is a great feat. We’re hoping for continuous updates which would allow us to reveal new chapters.
Review in Korean | Read full review
Roguebook can be a bit too reliant on RNG and give you the false impression of “simplicity” due to its aesthetic. But do not be fooled, there’s an extremely compelling and deep deckbuilder with a lot of original ideas. Just get ready for some hard — but rewarding — learning curve.
Review in Portuguese | Read full review
Overall, Roguebook is a great addition to both the roguelike and deck building franchise. The combat system is well fleshed out, the map exploration is fun and thought provoking, and the game isn't purely reliant on luck to get you through. While you probably won't be doing a lot of runs in one sitting, each run is short enough to not feel like a drag, and you can save your progress and leave to come back to it later, or just abandon the run altogether if you need to. With nice graphics and explanations for all the card effects you may not know, simply by hovering your mouse over it, Roguebook is really easy to get drawn into.
'Roguegbook', which is created by card game veterans, shows strong basics. if some bugs are fixed as soon as possible, then it can be a long-running roguelike deck builder.
Review in Korean | Read full review
Roguebook mixes elements just right to create a competent and enjoyable deck building roguelike. Its big difference is its focus on a pair of heroes, whose unique abilities are used in tactical combat with cards and positioning — there are lots of synergies and strategies available, and it's fun to test the various possibilities. The world captivates with its elaborate fantasy setting, and the mechanics of drawing paths on the map bring freedom to matches. The title invites us to play it constantly with unlockables and customization options, but the limited variety of content makes things a little tiring after a while. In the end, Roguebook turns out to be a unique and engaging deckbuilder roguelike.
Review in Portuguese | Read full review
In Roguebook each player defines how they want to carry out their game. With his two heroes equipped he must advance through some blank pages and try to tackle all the dangers that lie behind them.
Review in Spanish | Read full review