Marvel's Midnight Suns Reviews
Even though it's the brand's first entry in a new genre, Marvel’s Midnight Suns reached a respect-worthy result. With an interesting general plot and good use of the diverse elements of the famous comics brand, the game presents a fun strategic combat system with cards. It's difficult to ignore the below-average visuals but they work well in the battles and do not compromise the full package. If you're a fan of the genre, the Marvel universe or feel curious about the idea, it certainly is an excellent suggestion for your library.
Review in Portuguese | Read full review
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Review in Spanish | Read full review
Marvel's Midnight Suns does something completely different than we're used to. It is turn-based, which means that the game pace is considerably lower. Although the story is not very spectacular, the diversity of heroes is. It is strategic thinking about which cards you play and which you want to exchange. Fortunately, there is also a moment of peace and you can freely explore the monastery and its surroundings. You must like Marvel's Midnight Suns. If that is the case, then as a fan you will get a lot of satisfaction from this.
Review in Dutch | Read full review
Marvel‘s Midnight Suns is not a game that everybody will enjoy, but if you tick all of the boxes, it just might be a dark horse of 2022 for you.
Review in Slovak | Read full review
Marvel's Midnight Suns is a game where you can experience a great turn-based fight of Marvel heroes. The combination of turn based tactics and deck building system feels new and easy to learn, also giving players many rooms for their own strategies. Even for those who are not used to turn based games, the game offers a quality time with their favorite Marvel heroes.
Review in Korean | Read full review
If you want a turn-based RPG with social mechanics ala Mass Effect or Persona, Marvel's Midnight Suns is the game for you, as well as all the comic book fans out there. The combat is fun, and the interactions with the various superheroes are one of the best things about the game. It bodes well for Firaxis, who has proven that they can do more than just XCOM and Civilization games.
Marvel’s Midnight Suns opens with Doctor Faustus and Hydra, using science and dark magic to awaken Lilith, the mother of Demons. Lilith is an ancient goddess and sorceress, one of the most magically talented demons in the Marvel Universe. Faustus hopes that with Lilith, Hydra will finally rule the world.
Marvel's Midnight Suns is an enjoyable tactical strategy - deck building game that both comic book and MCU fans will love. It manages to take its place among the good Marvel games.
Review in Turkish | Read full review
Marvel's Midnight Suns could more easily be characterized as an experiment by Marvel to test the waters, rather than a complete proposition.
Review in Greek | Read full review
Despite presentation that leaves something to be desired, Marvel’s Midnight Suns packs a ton of interesting strategy into its adventure, and smart writing around the edges helps to offset a main story that feels quite generic. Midnight Suns might be a flawed game in some ways, but I also couldn’t put it down, and it’s the rare game that made me truly want to run around collecting everything. Anyone who loves strategy games or Marvel should absolutely check it out.
Marvel's Midnight Suns isn't an easy game, but if you have the time, patience and taste for strategy, you'll be rewarded with an RPG that conquers you. There are plenty of mechanics to learn, you'll have to master the use of cards and Heroism for buffs, debuffs or use of special attacks, but when you start chaining moves effectively, you'll get a huge taste. With over 45 hours of assured play and a narrative filled with good cutscenes, the good has a weight far greater than the negative.
Review in Portuguese | Read full review
Marvel’s Midnight Suns was a game I wanted to love more than I did. And don’t get me wrong, I did really enjoy it. I can’t express my love for the combat enough, it’s fast, furious, and fantastically flashy. The deck-building aspect is great too, with loads of options and variety. It’s what you’re doing when you’re not in combat that’s the problem.
Marvel's Midnight Suns’ story may be a bit on the safe side but character interactions, tons of side content, and an exceptionally enjoyable combat system make this a must play tactical RPG.
Firaxis Games have used their experience and love of Marvel to create a game that has greatly exceeded my expectations, and the XCOM-style gameplay only enhances the experience. The chances are you’ll be able to team up with your favourite Marvel hero, and Marvel’s Midnight Suns is the perfect way to experience this.
Marvel's Midnight Sun manages to offer a more dynamic version of the other Firaxis productions. We find most of our favorite heroes in addition to having the possibility to create our own protagonist. The fights offer some real spectacular moments. The main problem of the title concerns the dead time between missions. The dialogues are far too numerous and often not very interesting. Exploring the Abbey is more of a chore than anything else while the secrets are just another text to read. The pace of the game is very uneven even if on the whole you have a good time. The title doesn't seem to know what to do.
Review in French | Read full review
Marvel's Midnight Suns is a thoroughly enjoyable tactical title with mass appeal, letting players live their superhero dreams alongside fan-favorite characters.
In the end, Midnight Suns is a phenomenal tactical game with so much superhero spectacle that you will forget it’s being played with cards. The social sim aspects aren’t going to be for everyone, but there are a ton of clever nods and treats to enjoy as a Marvel fan. The dialogue can be excessive, but the cerebral joy derived from the excellent combat system more than makes up for it.
If you distill this game down into two equal parts of combat and non-combat, then I love the combat. What I don’t love is the custodial relationship aspect, but I understand why it becomes so crucial over time, as it provides the backbone to combat effectiveness over time. And it’s nice to have a respite from the combat, level up, customize my room, pet a demon dog, and have superheroes open up to me. It’s still weird, but it’s something we don’t see or have the time to explore in most games, let alone a Marvel one. Firaxis is in top-form here, having slightly pivoted, and Marvel’s Midnight Suns sits in the upper echelon of Marvel games that you have to play.
Marvel's Midnight Suns is an okay game but could've been a lot better. The game is filled with boring tasks and side missions and the main character doesn't have much of a personality or many emotions. The game would've been a lot better if the developers didn't include all the RPG aspects. However, Firaxis is clearly still great at making strategy games, because the strategic missions are the best part of this game. The storyline is great and It's cool to see the other heroes together.
Review in Dutch | Read full review
The only real problem with Midnight Suns is that it doesn’t look that great. Maybe it's because it can run on a Switch. Apart from that Marvel’s Midnight Suns has deep and varied gameplay mechanics that will keep you engaged both during and after battles. You will be making up strategies on how to best massacre Hydra minions, all the while increasing your friendship with your favourite characters. Marvel’s Midnight Suns is a good middle ground for turn based strategy enthusiasts and Marvel fans. Its also a great starting point for someone who wants to get into deck-building and a little deeper into Marvel lore. Marvel’s Midnight Suns can make you feel like a superhero team, but only if you are good at it.