REYNATIS Reviews
The best things in REYNATIS are the combat and the music. Getting past the initial knee-jerk reaction of the subpar graphics will be hard for most gamers, as will the dull level design and missions. However, those who stick with it and allow the better qualities to settle in and expand will be engrossed by the action and spectacle.
REYNATIS is a title that could be truly excellent and an interesting attempt by FuRyu to make a modern RPG, but its dissonant elements result in an average experience and that prevent it from fully reaching its potential.
Review in Portuguese | Read full review
In just about every way, Reynatis is a game that tries to reach well beyond what the team was perhaps capable of achieving. Which raises an interesting question: What to score it? I, personally would rather play something like this than the 99 per cent of games out there that copy off the “best practices” template of what has come before. Of course they’re more refined then Reynatis! But they’re just iterating on what already worked. Reynatis is a wild, chaotic mess that frequently loses sight of itself, but that’s the consequence of reaching for something different. Sometimes when people try this the ideas just don’t pan out as hoped. Reynatis is still very playable and the core gameplay is genuinely enjoyable. It might consistently fail to meet its lofty ambitions, but at least it tries, and as a work of art there is value in exploring what it does try to do.
Reynatis breaks the cardinal rule of not reminding players about better games. Everything from the concept to the gameplay feels like a less engaging version of The World Ends with You, and the fact there's an in-game crossover between the two makes it not feel like a coincidence. There's very little that makes Reynatis stand out, and there are quite a few baffling game design choices. I can see players gleaning some fun from it, but only if they've already experienced its better inspirations.
REYNATIS is an excellent magical adventure set in the mean streets of Shibuya. With great use of its simple yet awesome gameplay mechanics, it's definitely worth your time, but be prepared to deal with less-than-stellar design choices.
REYNATIS features some of the best combat that I've enjoyed in an action RPG. Unfortunately, outside of fighting and a few interesting moments, there really isn't much to hold your attention for long so it's best to rush towards your next thrilling encounter. ⚔️
Sadly, not even quality world-building and a solid soundtrack can save this one. It tries to tell a semi-serious story about what a world of wizards and witches would actually look like, except the world is shows is as wooden as its frequent excursions into the woods.
I found REYNATIS to be a very interesting game, both for some of the mechanics it proposes and for its setting and plot. However, the structural problems I mentioned end up preventing the game from reaching as high as it could.
Review in Portuguese | Read full review
I miss the era of games Reynatis feels plucked fresh out of. The PlayStation Vita was my gaming awakening that defined my taste, and was a swan song of a particular era of Japanese portable games that were able to be experimental and weird on a low budget. The ambitions of the team far outshine the budget they were given, but there’s definitely something to like here. The combat is flashy and fun if not a bit simple, yet still outshines most other action games of this scope. The six playable characters are plenty customizable, and once you get into it there’s plenty of fun to be had. I respect Furyu continuing to fund creatives of all sizes with enough money to make their weird and cool games, and Reynatis is among their better titles. For those who are coming at this from an exclusively Square Enix fan perspective, however, I don’t know if you’ll be able to see past the blemishes. Maybe don’t play it on Nintendo Switch, though.
REYNATIS has a really promising concept, but the RPG simply leaves a sour taste in my mouth that doesn't justify all of the hype. From the bad performance on the Nintendo Switch to side-quests that don't really add much to the lore, you're better off spending your hard-earned money somewhere else.
Review in Portuguese | Read full review
REYNATIS is a very ambitious game, with big names like Yoko Shimomura and Kazushige Nojima forming a real dream team. So you'd expect that to mean the game would be perfect, but unfortunately it seems to have been released before it had finished baking in the development oven.
Review in Portuguese | Read full review
REYNATIS is an ARPG where mages face discrimination and oppression, delivering an engaging 15-20 hours of story-driven gameplay. Despite unoriginal mechanics and some flaws, it offers an enjoyable experience, with its narrative unfolding through a messaging app.
Review in Spanish | Read full review
Reynatis is a title with great potential, but due to a limited budget, it fails to fully express itself. Nonetheless, the gameplay remains enjoyable and stands on its own, supporting an experience that is ultimately mediocre.
Review in Italian | Read full review
REYNATIS feels like a game that is full of good ideas but none of them manage to pan out in a satisfying enough way even if it does offer a unique but stiff approach to combat.
It’s far and away not a terrible game, but it’s just simply not that good. The wonder and excitement gave way to repetition and tedium, and I had to fight to make myself play a bit more in anticipation of this review. JRPG enthusiasts should add it to their wishlists, but I can’t see this fast food game leaving more of a mark other than “Huh, that was something.”
Due to the aggregation of many small issues, especially when it comes to exploration, Reynatis ends up having a lot of its potential hindered and delivering an experience full of highs and lows. However, those who have patience to ignore the complications will find an action RPG that, despite not standing out as one of the best in the genre, has captivating characters and a pleasant combat system.
Review in Portuguese | Read full review
The ultimate experience is one that at its best illicits curiosity at where its story might be heading while easily beating up foes and wandering between checkpoints within Shibuya, while at other times it creates annoyance at the game’s systems that tend to hurt more than they help.
Reynatis was anticipated as a standout title but ultimately disappoints. Despite an intriguing dual-mode combat system and a blend of modern and fantastical elements, the game suffers from a weak narrative, repetitive gameplay, and uninspired presentation.
Reynatis has some interesting ideas, but the lack of variety and depth in combat can make it feel a little dull the longer you play. It’s a shame too, because I really liked the storytelling, whilst the balance between taking a Liberated or Suppressed approach (both in combat and when exploring) certainly gave the game a unique spin. Unfortunately, it just got a little repetitive to play, and whilst nothing is outright bad in the game, it does lack that special something to make it easy to an easy RPG to recommend.
Ultimately, REYNATIS offers an unforgettable journey, combining narrative, strategy, and breathtaking visuals in a way that feels both refreshing and immersive, leaving players excited to discover which vision for Shibuya will triumph.