Fallout 4: Automatron Reviews

Fallout 4: Automatron is ranked in the 44th percentile of games scored on OpenCritic.
Apr 1, 2016

Fallout 4’s first DLC Automatron sets a good precedent for content coming out of Bethesda to support the game. There’s plenty here to not only explore once, but also to build multiple robots to take on adventures through the wasteland. If you’ve done literally everything else on the map, it might not keep you going for long, but for everyone else you’ve got a fleshed out and thorough reason to jump back in.

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7.8 / 10.0
Mar 28, 2016

All in all Automatron is a good bite of DLC, not a huge sandwich like we're used to seeing from Bethesda and not out of the norm for the current DLC market. But like a lot of good bites, it leaves us wanting more.

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5 / 5.0
Mar 24, 2016

Automatron manages to take everything that made Fallout 4 great and magnify it. The customization afforded by the robot building, the interesting new weapons, the mysterious adversary, and the hordes of mechanical enemies make for an enjoyable experience throughout that will last well beyond the final quest.

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6.9 / 10.0
Mar 30, 2016

The first DLC for Fallout 4 has some good and interesting ideas, but is a bad engame content. The main quest is too short and the option to create your own robot army won't be involving for those who already finished the game.

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6 / 10
Apr 10, 2016

This unremarkable DLC quest is rescued by the new robot-building mechanic. This is no sole reason to head back to the Wasteland, but is a fine addition to a game-in-progress.

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65 / 100
Apr 5, 2016

Automatron’s campaign isn’t very long or particularly interesting, but the longterm effects to the Fallout 4 sandbox are sure to be very interesting, especially as players get to carry their Frankenstein creations to upcoming DLC campaigns.

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5 / 10
Mar 25, 2016

Not a good reason for seasoned explorers to head back to the Commonwealth, but it adds a fair bit for anyone who's still got an active game going. Pricey for what it is, though.

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Mar 24, 2016

If you liked Fallout 4, this is the perfect excuse to dive back in. Just don't expect a fully fleshed out story to guide you through the new content.

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5 / 10.0
Apr 14, 2016

I don’t know what makes me angrier, that Automatron is a hollow and boring bit of DLC, or that it actually made me have to reinstall Fallout 4 on my PS4

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7 / 10.0
Mar 25, 2016

Fallout 4's Automatron DLC is a neat little diversion rather than the start of something epic. Its story missions are limited but its robot customization is strong, even with the usual bugs and hurdles.

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6 / 10.0
Apr 2, 2016

Fallout 4's first DLC expansion is here! But is it a Shivering Isles or more Horse Armour of course?

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GameSkinny
Top Critic
Unscored
Mar 24, 2016

Despite the shortened quests found in Automatron, I can still recommend this DLC without hesitation to anyone who wants more Fallout 4 (or anyone who felt the base game was a little lacking and needed something else to spice up the formula).

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Game Debate
Joffy S
Top Critic
7.5 / 10.0
Apr 4, 2016

For now it’s by no means a justification for the £40 season pass, but Automatron is a promising first step that should go some way to help with the bad taste Hearthfire left in some people’s mouths. While brief it’s certainly enjoyable, and the two new lairs to explore are probably worth the price of entry alone. Just be warned you’ll see all there is to see in a couple of evening’s entertainment, but it's a enjoyable enough way to keep Fallout 4 fresh until the meatier Far Harbor arrives.

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ThisGenGaming
ThisGenGaming
Top Critic
8.5 / 10.0
Mar 26, 2016

Overall Fallout 4 is off to a good start with its DLC offerings as Automatron is a solid piece of DLC that all Fallout fans should enjoy. The robot customization features are fantastic, and is easily the highlight of Automatron. The story is also fun to playthrough, and for the price, it offers a solid amount of gameplay. If this is just a start to the DLC being offered for Fallout 4 then we are in for a treat with the upcoming DLC's

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Drew Hurley
Top Critic
6 / 10
Apr 17, 2016

Fallout 4: Automatron is a fun, yet brief, addition to the game. The story is enjoyable enough and has some great moments, while the extra features, such as the companion crafting and the new encampment buildables make for enjoyable additions to the existing world. Sadly, though, for what the DLC consists of, there just isn't enough of the content to really justify the cost.

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David Lovato
Top Critic
7 / 10
Mar 25, 2016

Automatron doesn't reinvent Fallout 4, but it adds a great, fun feature that fits right in. The main quest has stellar writing, if falling a little short on length, but the ability to create an army of deeply customisable robots is something that permeates the rest of the game.

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7.5 / 10.0
Apr 13, 2016

A bunch of new items and weapons, with a new companion and a huge amount of exploring to be done, there’s little reason Automatron shouldn’t be on your radar.

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6.7 / 10.0
Mar 25, 2016

It isn't that Fallout 4: Automatron is short. If this was two/three very engaging hours, instead of 30-45 very good minutes following a thin first two thirds, it would be a different story. Those willing to create a new character will gain extra fulfillment, and the robot creation system is good fun, but Automatron feels like a scrap metal junkbot instead of a stand-alone, well-oiled machine.

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Mar 24, 2016

'Automatron' is on the smaller side of DLC, but still a bright beginning for what is hopefully an outstanding season of 'Fallout' DLC. The quick and somewhat forgettable mission material is buoyed by strong crafting elements and a more player-oriented approach to companions. I would recommend it even at its separate price point.

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6.5 / 10.0
Apr 15, 2016

It could be my own fault for not preparing well enough, or maybe I’m an awful player, but I would not recommend – at all – playing through Automatron at level 15.

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