Fallout 4: Automatron

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65 / 100
Apr 5, 2016

Automatron’s campaign isn’t very long or particularly interesting, but the longterm effects to the Fallout 4 sandbox are sure to be very interesting, especially as players get to carry their Frankenstein creations to upcoming DLC campaigns.

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Mar 29, 2016

Fallout 4's first DLC, Automatron, is robot centric and although it doesn't pack as many new quests as consumers may hope, it more than makes up for it with the robot workbench.

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Unscored
Apr 19, 2016

Noble additions to the core game, and anyone just picking up the game with the season pass for the first time will take the content at face value, as it mixes in with the core game as if it’s simple a part of it. That in line is part of the problem with the first two content drops. They feel as if they could have been free or minor updates to the core game.

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Mar 29, 2016

Automatron is a good starting point for the Fallout 4 DLC, but you would hope that the upcoming ones will have a little more to offer.

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80 / 100
Mar 27, 2016

Aside from the quest being a tad short, there are some major positives and I think the Automatron DLC fits quite nicely with the rest of Fallout 4 in general.

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6.5 / 10.0
Mar 25, 2016

Automatron has a short-lived story that’s enjoyable without ever really kicking into gear, but luckily, the robot-building and other new additions to the Commonwealth save this first batch of Fallout 4 DLC from being a disappointment.

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5 / 10
Mar 25, 2016

Not a good reason for seasoned explorers to head back to the Commonwealth, but it adds a fair bit for anyone who's still got an active game going. Pricey for what it is, though.

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7 / 10
Mar 23, 2016

Fun for at least a few hours, Automatron is a solid start to Fallout 4's stream of DLC. While it isn't quite substantial enough to satisfy those waiting for a proper expansion, there's still a surprising amount of depth to be found here thanks to the newly implemented robot crafting system. If you've been looking for an excuse to revisit the Commonwealth, there's no reason to ignore the call of the Mechanist.

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8 / 10.0
Apr 7, 2016

Automatron pays off by taking advantage of Fallout 4's pulpy, ludicrous--yet still somehow slightly dry--sense of humor. Like any good sci-fi involving robots, it exposes people's humanity and inhumanity. And it adds new toys and settlement pieces to your toolbox. It's a well-rounded piece of DLC, and introduces you to the Mechanist, one of Fallout 4's more memorable villains.

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7 / 10.0
Apr 11, 2016

Overall, the DLC isn’t really that impressive - but even though the quest line is mediocre, the new robot creation functionality is sure to appeal to those Fallout fans that got sucked into the Settlement building or those that just love building things in general.

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