Doom VFR Reviews

Doom VFR is ranked in the 44th percentile of games scored on OpenCritic.
7.5 / 10.0
Dec 13, 2017

Doom is just as violent and mesmerizing in VR, but a number of concessions were made in this truncated version.

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6.5 / 10.0
Dec 12, 2017

Doom VFR doesn't quite live up to its original counterpart due to its limitations both in content and controls. There may be some enjoyment to be found for die-hard Doom fans, especially given the budget launch price, but even if living Doom in VR is a thrilling experience, it's stil too little to recommend the game to everyone.

Review in Italian | Read full review

4 / 5.0
Dec 14, 2017

When you drop into an area and the electronic bass is pumping and screeching away like a Transformer humping a washing machine and then all of a sudden, as demons attack from all directions, a shredding guitar riff kicks in and disintegrates every pair of panties in a twelve mile radius with the sheer fucking Metal brutality of the whole scenario… Well, that's a sensation that only a Doom game can provide, and this epicness is cranked up to eleven when playing in VR.

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7 / 10.0
Dec 15, 2017

When Doom VFR is at its best it's a fast paced game that uses VR to shine. It just holds up the action a little too often, and requires making some control compromises.

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7 / 10.0
Dec 3, 2017

Doom VFR leverages extant resources to construct an intimate sensation of murdering hell demons in virtual reality. Dealing with Satan entails a short list of sacrifices which Doom VFR obliges through its compressed experience, inadequate control options, and risk averse experimentation. Safe and sensible, however, are sufficient labels for Doom VFR's pledge of menacing intensity.

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6.5 / 10.0
Dec 4, 2017

Doom VFR sets new standards in terms of graphics on PS VR. It's a shame this great shooter irritates on every step due to its awful controls. All in all, it's fun, but it ends too quickly.

Review in Polish | Read full review

6 / 10
Dec 2, 2017

Doom VFR, at it's absolute peak, is a tense and frenetic experience that really sells the Doom experience from the big guns to the fast-paced battles to the revolting denizens of Hell itself. Unfortunately, these moments are few and far between. Ultimately though, Doom VFR is marred by a combination of control schemes, none of which feel truly intuitive. Takes some getting used to, but rewarding to those who are patient.

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Dec 4, 2017

Doom VFR has a few control issues and won't take you long to get through once, but if you're a Doom fan with a compatible VR headset, it's one of the best experiences around.

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7 / 10.0
Dec 4, 2017

A worthwhile attempt to bring one of the most seminal shooters to VR. Gory and visceral lead-based exorcism, let down by some frustratingly inadequate controls.

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8 / 10.0
Dec 5, 2017

It's hard to reconcile the great game that is Doom VFR with the clumsy Move controls that are hardly player friendly. If you have an Aim controller, that's the best way to play, but I would have liked for the Moves to have been a viable option. Doom VFR highlights that allowing for player customization of control and comfort is imperative to making VR games accessible and more mainstream. Despite this, Bethesda has brought yet another title that proves virtual reality support is alive and well with impressive and full-featured titles that few thought would be possible at the outset of the platform. At the end of the blood soaked and demon infested day, Doom VFR is Doom in virtual fucking reality, and there's not much more you can ask for.

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7.5 / 10.0
Dec 6, 2017

DOOM VFR delivers a fun VR experience that gives you a tiny taste of an excellent meal, a meal that's full of stunning visuals, demon stomping, and a satisfying blend of upgrades and the weapons we know and love from the DOOM universe. Unfortunately, a few bugs and some questionable design choices mar an otherwise fantastic VR game.

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6 / 10
Dec 6, 2017

Looking like a DLC for the 2016's DOOM, VFR can easily be considered a pleasant experience as it's still a bloody nervous FPS. But none of the ways to control the main protagonist feels fully satisfying, which is too bad.

Review in French | Read full review

Dec 6, 2017

Doom VFR has some of the most satisfying and gratuitous action you can get in VR.

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7 / 10.0
Dec 4, 2017

Doom VFR is a remarkable experience in almost every way. There are intense battles, terrifying enemies, and amazing settings to explore, all tied together with a combination of creepiness and wit. All of this is almost upended by one of the worst control schemes ever implemented on the (admittedly difficult) PlayStation Move controllers. Doom VFR is still well worth playing (in fact, it's a blast), just go into the experience with the understanding that no matter which controller you decide to use, you won't be 100% satisfied.

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6 / 10
Dec 1, 2017

Bethesda's really tried to make DOOM work in virtual reality, but despite supporting all three of PlayStation VR's control options, it doesn't really feel like the title was designed with any of them in mind. That said, if you can ignore the flaws with whichever peripheral you choose, then the over-the-top action of id Software's series transfers well, and this is arguably one of the better looking virtual reality titles to date. It's a little on the short side, but the price point reflects that, and the gunplay is still as intense as it's ever been.

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7 / 10.0
Dec 3, 2017

Despite its scattershot approach to control and bite-sized scope, DOOM VFR provides a tantalizing, gore-soaked and adrenaline filled peek at the future of PSVR.

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85 / 100
Dec 12, 2017

______________________ “The story is a means to an end, an excuse to move from one demon-slaying arena to the next.

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ZTGD
Top Critic
7.5 / 10.0
Dec 11, 2017

I was really surprised at how much I enjoyed my time with Doom VFR. Skyrim VR had soured me a little and I wasn't really looking forward to playing. But this shows that rethinking how a game will work in VR, instead of just shoehorning a game into VR wholesale, can make the world of difference. It also helps that the game has a price tag to match.

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75 / 100
Dec 5, 2017

A touch on the short side, and with more than a few gripes around the control mechanisms, DOOM VFR, like most Bethesda games, is made better through mods and community support. That said, even without it, there's a serviceable vertical slice of the best parts of last year's flatscreen title. I just wish the damned game would let me punch something!

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Dec 6, 2017

DOOM VFR is Bethesda's second major VR release, but it feels like one that is coming a year too late. Poor controls and odd design decisions detract from what would otherwise be an excellent VR shoote

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