Wrath: Aeon of Ruin Reviews
KillPixel's shooter demonstrates breathtaking ambition in its 3D level design, but that can come at the cost of pacing and fun.
A familiar yet solid revival of late 90s FPS action that brings back a few annoyances but still sticks the landing.
Ultimately, how much you vibe with Wrath: Aeon of Ruin will come down to how willing you are to put up with the limitations imposed on you by playing it on a controller, how much you vibe with the save system, and how much you like its level design. There's a very good, incredibly ambitious shooter here if you're willing to overlook some unfortunate flaws, but it's not Quake, and nothing likely ever will be again.
If you approach Wrath: Aeon of Ruin with no expectations beyond a violent way to kill a few hours, then there is fun to be had.
Despite some rough edges that risk making it unsuitable for newcomers to the genre, WRATH: Aeon of Ruin is among the best boomer shooters around today, especially if you love open levels and exploration.
Review in Italian | Read full review
Wrath: Aeon of Ruin is a solid entry if not a forgettable one. I wanted to love it more than I did, but in the end just found myself pushing through just to see it end, and not necessarily because I was enjoying myself.
Wrath: Aeon of Ruin feels like the hardcore peak of the so-called 'boomer-shooter' subgenre. A punishing (sometimes unfairly so), yet rewarding and surprisingly innovative exercise in first-person shooter goodness, Wrath: Aeon of Ruin is recommended for anyone looking to test their genre skills within the confines of its grim design and unrelenting onslaught.
King Quake is alive, and WRATH: Aeon of Ruin is here to prove it to us. Credit to KillPixel who has been able to create very labyrinthine maps full of secret rooms, hordes of enemies that not only count on numerical superiority but also have an intelligence that guides them to surround us and take us from behind, and a series of weapons that really give the impression of doing harm. The only drawback is a certain woodiness in the controls, especially when using the dash in the air to jump farther. Know that it's a very difficult game, and advancing will be a challenge, but isn't that exactly how boomer shooters should be?
Review in Italian | Read full review
If I had to choose, I would like the style of the recent Warhammer 40,000 Boltgun, which surpasses the one we are dealing with in forcefulness, fun and dynamics. Wrath is a title that I've been looking forward to since it was announced, and I liked it, I don't deny it, but I expected something else.
Review in Spanish | Read full review
Wrath: Aeon of Ruin is a well-made game with a classic first-person shooter look and feel. There is some story to be had, but we're really here to kill freaky critters and save the world, right?
Wrath: Aeon of Ruin's gunplay is tight and fast-paced, but it doesn't stand out with mediocre level design, low enemy variety, and overall aesthetic.
While Wrath: Aeon of Ruin might give off the impression that it's just another boomer shooter in a market already well-past saturation, it manages to forge its own identity by being a throwback to classics of the genre with a flair of its own. And of course, the incredible level design and gunplay go a long way in making the game incredibly fun. The only real downside is that, for its wild settings and visuals, the weapons never really break the mold of classic shooter archetypes.
Almost every single one of the so-called "boomer shooters" tends to focus almost entirely on fast, high-octane action. WRATH: Aeon of Ruin fools you by thinking it's the same as them but it isn't. Oh, sure, it has plenty combat to satiate your need for killing evil things with cool weapons, but you are also meant to soak into its strong dark fantasy atmosphere, and spend hours exploring its beautiful, vast realms. While it has its flaws, with chief among them its needlessly large maps, it's safe to call this trip back to the magic of the past a modern classic of the genre.
WRATH: Aeon of Ruin is a very fun time, but it's not for everyone. You'll find expansive levels and worthy challenges to conquer for those willing and ready to face what it offers.
Retro FPS builds on nostalgia and pure action, but could have offered more variability. Still, it's not a bad choice.
Review in Slovak | Read full review
Wrath not only looks, but feels like a game from the past. It can entertain fans of the genre, but it will not surprise them in any way.
Review in Russian | Read full review
Despite being stuck in development hell for years, Wrath: Aeon of Ruin more or less achieves what it meant to and poses itself as a history course for the FPS genre by taking the older gamers to the past and bringing the past to the newer gamers.
Review in Persian | Read full review
No, this time nostalgia isn't enough to raise Wrath: Aeon of Ruin to a satisfactory level. The console version’s limitations are evident from how the experience was adapted to home hardware controls, making it frustratingly difficult. The poorly balanced difficulty and the odd save system make it even worse. I suggest saving your money for something like Quake 2 Remaster, which still stands strong.
Review in Italian | Read full review
The game's cut-throat pacing will certainly excite the hardcore players, but the lack of real breaks, meaningful exploration, and worldbuilding makes WRATH: Aeon of Ruin more of a shooting exercise than an actual memorable experience. I still feel like recommending it, maybe on sale, to skilled players looking for a tough challenge on console - but in the genre's modern-day resurgence, there are better alternatives to choose from.