Top Critic Average
Stela is a beautiful platformer, but not much else
Stela is similarly brief but also a fleeting experience that doesn’t make much of an impact while you’re playing or linger once you complete it mostly due to its hollow world.
Stela clearly wants to be as unnerving and fascinating as its contemporaries but the end product is merely an empty imitation. There is no element of surprise or wonder here, nothing to make players consider the game at a deeper level. Instead, it acts as a good reminder of the far superior titles that came before it.
Overall, Stela is a beautifully well-made game, with the score and the background creating a wonderfully immersive atmosphere. Its mysterious setup creates curiosity that would have been lost with a comprehensive storyline, allowing for an unique sensation despite its fairly common game style. While the puzzles aren't overly tough, keeping yourself levelheaded enough in real life to keep going was more than enough challenge for me, making Stela as interesting and fun as it is beautiful and immersive.
Stela is a very pleasant experience from the first moment. Beatiful visuals and soundtrack for a platformer adventure maybe too short, flat and excessively simple in terms of difficulty.
Review in Spanish | Read full review
It took me the best part of a month to come back to Stela in order to finish this review. I’m glad I did, as it still had some astonishing sights left to show me. But it was a close call.
Stela is a nice looking, but completely soulless game that tries to grab a piece of fame from popular developments, but is not able to offer anything new. This is the case when the graphics and music do not draw out a weak story against the background of too simple puzzles. However, we never had any illusions about this game.
Review in Russian | Read full review
Stela is a nice break from the hectic shooters and other competitive style games. It opts for impeccable sounds and visual design in order to convey emotion throughout the three-hour playtime. But, don't let the overall length steer you away from something that's more akin to a short story than a full, AAA produced title. It's a worthy experience from start to finish, providing the right escape for those without a lot of free time on their hands.
Stela hopes you’ll look at it with the same reverence everyone had for Inside. The problem is that Stela needs to do a lot more than just copying Playdead’s formula.
Stela is a platform-puzzler that's quite clearly been made in Inside's (and indeed Limbo’s) image. It's a serviceable approximation of Playdead's work, with a beautifully strange world and even a couple of neat ideas of its own. But it fails to immerse you in its world in quite the same way courtesy of some unfortunate flat spots.