Summary: Wolfenstein: Youngblood takes a gamble with the series' excellent gun play by adding open-world elements and an RPG system, unfortunately this gamble doesn't pay off, although the new co-op system is a welcome addition.
Great Co-op Gameplay
Wolfenstein: Youngblood is a great co-op experience, building on the fantastic gun play seen in Two.
Lacklustre RPG Mechanics
A lacklustre RPG system gets in the way of the story and gameplay.
Youngblood's open world is filled with repetitive, filler content.
Top Critic Average
Two players, two developers, but half the story: this spin-off isn't firing on all cylinders, but the combat is still hugely satisfying.
Youngblood is aggressively okay, but doesn't come close to recapturing the joy of its predecessor.
Youngblood's gorgeous, terrible world is worth exploring, despite a slight narrative and oppressively boring progression systems.
Wolfenstein: Youngblood is a spin-off with big ambitions let down by lacklustre execution.
A flawed but enjoyable co-op spin-off that's unfocused and scrappy but still manages to find lots of entertainingly imaginative ways to kill Nazis.
This side chapter provides a steady dollop of Nazi-massacring fun, especially if you have a pal along for the ride
The Blazkowicz sisters steal the show in a bite-sized cooperative spin-off FPS that packs a hell of a punch, further invigorating the franchise.
Youngblood is a meat-and-potatoes first-person shooter where all the systems work well, the enemies provide a brutal challenge, and a friend can come along with you through the whole thing. It seems like it was designed as a relatively inexpensive crowd-pleaser of an FPS, and I will admit that I was very entertained.
The new Wolfensteins have always encouraged multiple playstyles, but Youngblood is the first time they've actually felt viable.
Intentions to do something different are appreciated, but the way these additions sabotage the previously pristine core mechanics will only make your blood boil instead.